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include
vl
packets
mineStateP.h
Go to the documentation of this file.
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/*********************************************************************
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** Copyright (c) 1992-2010 VT MAK
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** All rights reserved.
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*********************************************************************/
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#pragma once
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#if DtDIS
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#include <
vlpi/netStructs.h
>
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#include "
pduHeader.h
"
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struct
DtNetMinefieldPerimeterRecord
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{
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DtNetFloat32
myX
;
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DtNetFloat32
myY
;
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};
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struct
DtNetMinefieldStatePdu
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{
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DtNetPduHeader
myHeader
;
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DtNetEntityIdentifier
myMinefieldID
;
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DtNetU16
mySequenceNumber
;
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DtNetU8
myForceID
;
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DtNetU8
myNumPerimeterPoints
;
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DtNetEntityType
myMinefieldType
;
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DtNetU16
myNumMineTypes
;
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DtNet64Vector
myLocation
;
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DtNetEulerAngles
myOrientation
;
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DtNetU16
myAppearance
;
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DtNetU16
myProtocolMode
;
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};
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#endif
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Document ID: Generated on Wed Oct 23 22:25:48 EDT 2013 from SVN revision 132765
Copyright © 2005-2013 VT MÄK. All Rights Reserved (
www.mak.com
)