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include
vlpi
entityIdentifier.h
Go to the documentation of this file.
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/****************************************************************************
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* Copyright (c) 2013 VT MAK
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* All rights reserved.
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****************************************************************************/
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#pragma once
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#include <
vlutil/vlMachineTypes.h
>
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#include "
netStructs.h
"
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#include "
disEnums.h
"
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#include "
simulationAddress.h
"
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#include <string>
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const
DtU16
DtDeferedEntityId
= ((1<<16)-1);
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const
DtU16
DtDeferredEntityId
= ((1<<16)-1);
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class
DT_DLL_VLPROTIND
DtEntityIdentifier
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{
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public
:
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DtEntityIdentifier
(
const
char
* str );
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DtEntityIdentifier
(
int
site,
int
host,
DtU16
entityNum );
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DtEntityIdentifier
(
const
DtSimulationAddress
& simulationAddress,
DtU16
entityNum );
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DtEntityIdentifier
(
const
DtEntityIdentifier
& orig );
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const
DtEntityIdentifier
& operator=(
const
DtEntityIdentifier
& orig);
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DtEntityIdentifier
(
const
DtNetEntityIdentifier
& netId);
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DtEntityIdentifier
();
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void
init(
int
site,
int
host,
DtU16
entityNum);
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inline
int
operator==
(
const
DtEntityIdentifier
&other)
const
;
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inline
int
operator!=
(
const
DtEntityIdentifier
&other)
const
;
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inline
operator
DtNetEntityIdentifier
()
const
;
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bool
operator<
(
const
DtEntityIdentifier
&rightOperand )
const
;
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inline
void
setFromNet(
const
DtNetEntityIdentifier
&netId);
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inline
void
setSite(
int
site);
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inline
int
site()
const
;
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inline
void
setHost(
int
host);
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inline
int
host()
const
;
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inline
void
setEntityNum(
DtU16
entityNum);
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inline
DtU16
entityNum()
const
;
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inline
void
setSimulationAddress(
const
DtSimulationAddress
& simulationAddress);
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inline
const
DtSimulationAddress
& simulationAddress()
const
;
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bool
sameHost(
const
DtEntityIdentifier
&other)
const
;
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bool
sameEntity(
const
DtEntityIdentifier
&other)
const
;
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bool
matchPattern(
const
DtEntityIdentifier
&pat)
const
;
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const
char
*string()
const
;
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public
:
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static
const
DtEntityIdentifier
& nullId();
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static
const
DtEntityIdentifier
& defaultId();
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public
:
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DtSimulationAddress
DtSimulator
;
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DtU16
DtEntity
;
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protected
:
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mutable
std::string
myMutableStringRep
;
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};
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DT_DLL_VLPROTIND
std::ostream&
operator<<
(std::ostream& stream,
const
DtEntityIdentifier
&
object
);
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#define entityIdentifier_inl
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#include "entityIdentifier.inl"
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#undef entityIdentifier_inl
Document ID: Generated on Wed Oct 23 22:25:48 EDT 2013 from SVN revision 132765
Copyright © 2005-2013 VT MÄK. All Rights Reserved (
www.mak.com
)