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include
vl
packets
communicationsNodeIdRecordP.h
Go to the documentation of this file.
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/*********************************************************************
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** Copyright (c) 2013 VT MAK
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** All rights reserved.
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*********************************************************************/
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#pragma once
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#include <
vlpi/netStructs.h
>
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typedef
struct
DtNetCommunicationsNodeIdRecord
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{
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bool
operator==
(
const
DtNetCommunicationsNodeIdRecord
& rhs)
const
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{
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return
(
myEntityId
== rhs.
myEntityId
)
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&& (
myElementId
== rhs.
myElementId
);
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}
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bool
operator!=
(
const
DtNetCommunicationsNodeIdRecord
& rhs)
const
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{
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return
!
operator==
(rhs);
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}
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DtNetEntityIdentifier
myEntityId
;
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DtNetU16
myElementId
;
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}
DtNetCommunicationsNodeIdRecord
;
Document ID: Generated on Wed Oct 23 22:25:48 EDT 2013 from SVN revision 132765
Copyright © 2005-2013 VT MÄK. All Rights Reserved (
www.mak.com
)