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include
vl
militaryEntityDecoder.h
Go to the documentation of this file.
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/*********************************************************************
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** Copyright (c) 1992-2010 VT MAK
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** All rights reserved.
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*********************************************************************/
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#ifndef DtMilitaryEntityDecoder_H_
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#define DtMilitaryEntityDecoder_H_
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#if DtHLA
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#include "
physicalEntityDecoder.h
"
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class
DT_DLL_VL
DtEntityStateRepository
;
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class
DT_DLL_VL
DtMilitaryEntityDecoder
:
public
DtPhysicalEntityDecoder
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{
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public
:
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DtMilitaryEntityDecoder
(
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DtExerciseConn
* exConn,
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DtObjClassDesc
* classDesc);
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virtual
~
DtMilitaryEntityDecoder
();
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DtMilitaryEntityDecoder
(
const
DtMilitaryEntityDecoder
& orig);
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DtMilitaryEntityDecoder
&
operator=
(
const
DtMilitaryEntityDecoder
& orig);
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public
:
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static
DtHlaStateDecoder
*
create
(
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DtExerciseConn
* exConn,
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DtObjClassDesc
* classDesc);
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protected
:
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void
addMyDecoders
();
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DtDECLARE_ENTITY_ATTR_DECODER
(AlternateEntityType);
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DtDECLARE_ENTITY_ATTR_DECODER
(CamouflageType);
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DtDECLARE_ENTITY_ATTR_DECODER
(FirePowerDisabled);
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DtDECLARE_ENTITY_ATTR_DECODER
(ForceID);
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DtDECLARE_ENTITY_ATTR_DECODER
(IsConcealed);
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};
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#define DtDEFINE_SIMPLE_MIL_ENTITY_ATTR_DECODER_WITH_CAST( \
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attrName, netType, mutator, castExpr) \
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DtDEFINE_SIMPLE_ATTR_DECODER_WITH_CAST( \
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DtMilitaryEntityDecoder, DtEntityStateRepository, \
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attrName, netType, mutator, castExpr)
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#define DtDEFINE_SIMPLE_MIL_ENTITY_ATTR_DECODER( \
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attrName, netType, inspector) \
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DtDEFINE_SIMPLE_MIL_ENTITY_ATTR_DECODER_WITH_CAST( \
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attrName, netType, inspector, (netType))
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#endif
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#endif
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Document ID: Generated on Wed Oct 23 22:25:48 EDT 2013 from SVN revision 132765
Copyright © 2005-2013 VT MÄK. All Rights Reserved (
www.mak.com
)