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include
vlpi
attachedPart.h
Go to the documentation of this file.
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/*********************************************************************
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** Copyright (c) 1992-2010 VT MAK
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** All rights reserved.
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*********************************************************************/
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#ifndef attachedPart_H_
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#define attachedPart_H_
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#include <
vlutil/vlMachineTypes.h
>
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#include "
entityType.h
"
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class
DT_DLL_VLPROTIND
DtAttachedPart
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{
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public
:
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DtAttachedPart
();
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virtual
~
DtAttachedPart
();
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DtAttachedPart
(
const
DtAttachedPart
& orig);
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DtAttachedPart
& operator=(
const
DtAttachedPart
& orig);
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bool
operator==
(
const
DtAttachedPart
& other)
const
;
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bool
operator!=
(
const
DtAttachedPart
& other)
const
;
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virtual
const
DtEntityType
& entityType()
const
;
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virtual
void
setEntityType(
const
DtEntityType
& entType);
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protected
:
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DtEntityType
myEntityType
;
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};
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#endif
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Document ID: Generated on Fri May 15 06:36:13 EDT 2015 from SVN revision 153263
Copyright © 2005-2014 VT MÄK. All Rights Reserved (
www.mak.com
)