25 class DtTerrainStrategy;
DtExerciseConn * myExconn
Definition: strategies/collision.h:65
Instances of DtExerciseConn are used to provide an application's interface or connection to the netwo...
Definition: exerciseConnDIS.h:62
This is the DtLinkStrategy class. It is the abstract base class for all derived strategies.
Definition: linkStrategy.h:24
This file provides protocol independence for Collision Interactions.
std::string name()
Get the strategy name.
virtual void shutdown()
shutdown
static DtLinkStrategy * create(DtManagedInterface *gl)
Static create function.
DtDataStrategy class.
Definition: strategies/collision.h:28
This is the DtMessage class.
Definition: message.h:20
DtMessageDelegate * myHandler
Definition: strategies/collision.h:69
void handleVrl(DtCollisionInteraction *det)
Handle VR-Link detonation messages for sending to C#.
void handleCSharpMessage(DtMessage *msg)
Handle detonate messages from C#.
static void vrlCb(DtCollisionInteraction *det, void *usr)
Static callback for registering with VR-Link.
The DtManagedInterface Class is a singleton that is used to manage the message flow between C# and th...
Definition: managedInterface.h:50
DtCollisionStrategy(DtManagedInterface *link)
constructor
static std::string theName()
get the strategy name (statically)
This is the DtSubscribeStrategy class. It is the abstract base class for all derived interaction subs...
Definition: subscribeStrategy.h:27
static std::string theStrategyName
Definition: strategies/collision.h:67
virtual ~DtCollisionStrategy()
destructor
Defines the DtManagedInterface Singleton object that manages the message flow between C# and the rest...
Defines the base class for all strategies.
virtual bool init()
initialize
Definition: collisionPdu.h:28
Delegate template for binding static or member functions for callback at later time The return type a...
Definition: delegate.h:69
virtual void addVrlCallback(DtExerciseConn *exConn)
Add/Remove VR-Link C++ Interaction Callback.
virtual void removeVrlCallback(DtExerciseConn *exConn)