10 #ifndef DtBasicGroundCombatVehicleRecord_H_
11 #define DtBasicGroundCombatVehicleRecord_H_
27 class DT_DLL_VL DtBasicGroundCombatVehicleRecord
33 DtBasicGroundCombatVehicleRecord();
34 DtBasicGroundCombatVehicleRecord(
35 const DtBasicGroundCombatVehicleRecord& orig);
38 virtual ~DtBasicGroundCombatVehicleRecord();
41 DtBasicGroundCombatVehicleRecord& operator=(
42 const DtBasicGroundCombatVehicleRecord& orig);
43 DtBasicGroundCombatVehicleRecord& operator=(
44 const DtNetBasicGroundCombatVehicleRecord& orig);
47 virtual void setEntityID(
DtU16 value);
48 virtual DtU16 entityID()
const;
51 virtual void setX_Offset(
DtInt16 value);
52 virtual DtInt16 X_Offset()
const;
55 virtual void setY_Offset(
DtInt16 value);
56 virtual DtInt16 Y_Offset()
const;
59 virtual void setZ_Offset(
DtInt16 value);
60 virtual DtInt16 Z_Offset()
const;
63 virtual void setAppearance(
DtU32 app);
64 virtual DtU32 appearance()
const;
67 virtual void setAppearanceAttribute(
73 virtual void setPsi(
DtInt8 value);
74 virtual DtInt8 psi()
const;
77 virtual void setTheta(
DtInt8 value);
78 virtual DtInt8 theta()
const;
81 virtual void setPhi(
DtInt8 value);
82 virtual DtInt8 phi()
const;
85 virtual void setEntitySpeed(
DtInt8 value);
86 virtual DtInt8 entitySpeed()
const;
89 virtual void setTurretAzimuth(
DtInt8 value);
90 virtual DtInt8 turretAzimuth()
const;
93 virtual void setGunElevation(
DtInt8 value);
94 virtual DtInt8 gunElevation()
const;
97 virtual void setTurretSlewRate(
DtInt8 value);
98 virtual DtInt8 turretSlewRate()
const;
101 virtual void setGunElevationRate(
DtInt8 value);
102 virtual DtInt8 gunElevationRate()
const;
105 virtual void print()
const;
108 virtual void printDataToStream(std::ostream& stream)
const;
111 virtual void unloadBaseNetRecord(
112 const DtNetBasicGroundCombatVehicleRecord& record);
113 virtual void loadBaseNetRecord(
114 DtNetBasicGroundCombatVehicleRecord& record)
const;
130 DtInt8 myGunElevationRate;
DtAppearAttrVal
Create an enumeration type, but since many of the names will have the same value, define them all as ...
Definition: disEnums.h:1441
#define DT_DLL_VL
Definition: vlMachineTypes.h:108
This file declares classes for the idGroupOf object.
char DtInt8
An eight bit integer value.
Definition: vlMachineTypes.h:203
This file is deprecated - Please see simulationAddress.h, entityIdentifier.h, entityType.h, burstDescriptor.h, and NetStructs.h.
unsigned short DtU16
A 16 bit unsigned integer value.
Definition: vlMachineTypes.h:140
short int DtInt16
A sixteen bit integer value.
Definition: vlMachineTypes.h:206
Contains the standard DIS enumerations.
unsigned long DtU32
A 32 bit unsigned integer value.
Definition: vlMachineTypes.h:153
DtAppearAttribute
If you put spaces between the "<<" and the surrounding strings, enumstr gets confused and thinks the ...
Definition: disEnums.h:1286
This file contains typedefs for machine dependant types.