27 virtual bool getSingleEntity();
28 virtual void setSingleEntity(
bool val);
30 virtual std::string getEntityId();
31 virtual void setEntityId(std::string val);
33 virtual float getRate();
34 virtual void setRate(
float val);
40 static DtMessage* decode(
unsigned char* buffer,
int length);
41 static std::string theMessageName();
Definition: setEntityHeartbeatRate.h:17
virtual int messageSize()
this function needs to be in each derived class for decoding
#define MANAGEDINTERFACE_DLL
Definition: plugin.h:15
float myRate
Definition: setEntityHeartbeatRate.h:48
Defines the base class for all messages that are sent to and from C#.
This is the DtMessage class.
Definition: message.h:20
Instances of DtStreamWriter encode values into a byte array.
Definition: byteStream.h:74
Instances of DtStreamReader decode values from a byte array.
Definition: byteStream.h:31
virtual void serialize(DtStreamWriter &writer)
bool mySingleEntity
Definition: setEntityHeartbeatRate.h:46
std::string myEntityId
Definition: setEntityHeartbeatRate.h:47
static std::string theFullName
Definition: setEntityHeartbeatRate.h:44
virtual void deserialize(DtStreamReader &reader)