53 virtual const DtTime& locationUpdateTime()
const = 0;
60 virtual const DtTime& velocityUpdateTime()
const = 0;
67 virtual const DtTime& orientationUpdateTime()
const = 0;
78 virtual const DtDcm & approxBodyToGeoc(
DtTime t )
const = 0;
82 virtual void setFrozen(
bool frozen );
83 virtual bool isFrozen()
const;
This file contains the declaration of DtClock and DtTime.
DtTaitBryans are used to represent orientation of an object, using a set of three Euler angles...
Definition: vlTaitBryan.h:43
This file declares DtVector and DtVector32.
This file defines math constants and methods which may be useful in simulations.
Definition: vlVector.h:224
This file declares DtTaitBryan.
DtApproximator is an abstract base class.
Definition: approximator.h:24
Definition: vlVector.h:162
#define DT_DLL_VLPROTIND
Definition: vlMachineTypes.h:110
DtDcms are used to represent orientation for an object.
Definition: vlDcm.h:39
bool myFrozenFlag
Definition: approximator.h:97
This file contains typedefs for machine dependant types.