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include
vl
packets
ioEffectRecordP.h
Go to the documentation of this file.
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/*********************************************************************
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** Copyright (c) 2013 VT MAK
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** All rights reserved.
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*********************************************************************/
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#pragma once
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#include <
vlpi/netStructs.h
>
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#include <
vl/packets/standardVariableRecordP.h
>
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#include <
vl/eventId.h
>
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#include "
pduHeader.h
"
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// IO Effect Record
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typedef
struct
DtNetIoEffectRecord
:
public
DtNetStandardVariableRecord
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{
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bool
operator==
(
const
DtNetIoEffectRecord
& rhs)
const
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{
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return
(
myRecordType
== rhs.
myRecordType
)
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&& (
myRecordLength
== rhs.
myRecordLength
)
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&& (
myIoStatus
== rhs.
myIoStatus
)
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&& (
myIoLinkType
== rhs.
myIoLinkType
)
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&& (
myIoEffect
== rhs.
myIoEffect
)
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&& (
myIoEffectDutyCycle
== rhs.
myIoEffectDutyCycle
)
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&& (
myIoEffectDuration
== rhs.
myIoEffectDuration
)
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&& (
myIoProcess
== rhs.
myIoProcess
);
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}
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bool
operator!=
(
const
DtNetIoEffectRecord
& rhs)
const
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{
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return
!
operator==
(rhs);
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}
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DtNetU8
myIoStatus
;
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DtNetU8
myIoLinkType
;
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DtNetU8
myIoEffect
;
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DtNetU8
myIoEffectDutyCycle
;
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DtNetU16
myIoEffectDuration
;
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DtNetU16
myIoProcess
;
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DtNetU16
myPadding_16
;
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}
DtNetIoEffectRecord
;
Document ID: Generated on Fri Dec 2 02:42:08 EST 2016 from SVN revision 171416
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www.mak.com
)