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DtBasicGroundCombatVehicleRecord Member List

This is the complete list of members for DtBasicGroundCombatVehicleRecord, including all inherited members.

appearance() const DtBasicGroundCombatVehicleRecordvirtual
appearanceAttribute(const DtAppearAttribute attr) const DtBasicGroundCombatVehicleRecordvirtual
DtBasicGroundCombatVehicleRecord()DtBasicGroundCombatVehicleRecord
DtBasicGroundCombatVehicleRecord(const DtBasicGroundCombatVehicleRecord &orig)DtBasicGroundCombatVehicleRecord
entityID() const DtBasicGroundCombatVehicleRecordvirtual
entitySpeed() const DtBasicGroundCombatVehicleRecordvirtual
gunElevation() const DtBasicGroundCombatVehicleRecordvirtual
gunElevationRate() const DtBasicGroundCombatVehicleRecordvirtual
loadBaseNetRecord(DtNetBasicGroundCombatVehicleRecord &record) const DtBasicGroundCombatVehicleRecordvirtual
myAppearanceDtBasicGroundCombatVehicleRecordprotected
myEntityIDDtBasicGroundCombatVehicleRecordprotected
myEntitySpeedDtBasicGroundCombatVehicleRecordprotected
myGunElevationDtBasicGroundCombatVehicleRecordprotected
myGunElevationRateDtBasicGroundCombatVehicleRecordprotected
myPhiDtBasicGroundCombatVehicleRecordprotected
myPsiDtBasicGroundCombatVehicleRecordprotected
myThetaDtBasicGroundCombatVehicleRecordprotected
myTurretAzimuthDtBasicGroundCombatVehicleRecordprotected
myTurretSlewRateDtBasicGroundCombatVehicleRecordprotected
myX_OffsetDtBasicGroundCombatVehicleRecordprotected
myY_OffsetDtBasicGroundCombatVehicleRecordprotected
myZ_OffsetDtBasicGroundCombatVehicleRecordprotected
operator=(const DtBasicGroundCombatVehicleRecord &orig)DtBasicGroundCombatVehicleRecord
operator=(const DtNetBasicGroundCombatVehicleRecord &orig)DtBasicGroundCombatVehicleRecord
phi() const DtBasicGroundCombatVehicleRecordvirtual
print() const DtBasicGroundCombatVehicleRecordvirtual
printDataToStream(std::ostream &stream) const DtBasicGroundCombatVehicleRecordvirtual
psi() const DtBasicGroundCombatVehicleRecordvirtual
setAppearance(DtU32 app)DtBasicGroundCombatVehicleRecordvirtual
setAppearanceAttribute(const DtAppearAttribute attr, const DtAppearAttrVal val)DtBasicGroundCombatVehicleRecordvirtual
setEntityID(DtU16 value)DtBasicGroundCombatVehicleRecordvirtual
setEntitySpeed(DtInt8 value)DtBasicGroundCombatVehicleRecordvirtual
setGunElevation(DtInt8 value)DtBasicGroundCombatVehicleRecordvirtual
setGunElevationRate(DtInt8 value)DtBasicGroundCombatVehicleRecordvirtual
setPhi(DtInt8 value)DtBasicGroundCombatVehicleRecordvirtual
setPsi(DtInt8 value)DtBasicGroundCombatVehicleRecordvirtual
setTheta(DtInt8 value)DtBasicGroundCombatVehicleRecordvirtual
setTurretAzimuth(DtInt8 value)DtBasicGroundCombatVehicleRecordvirtual
setTurretSlewRate(DtInt8 value)DtBasicGroundCombatVehicleRecordvirtual
setX_Offset(DtInt16 value)DtBasicGroundCombatVehicleRecordvirtual
setY_Offset(DtInt16 value)DtBasicGroundCombatVehicleRecordvirtual
setZ_Offset(DtInt16 value)DtBasicGroundCombatVehicleRecordvirtual
theta() const DtBasicGroundCombatVehicleRecordvirtual
turretAzimuth() const DtBasicGroundCombatVehicleRecordvirtual
turretSlewRate() const DtBasicGroundCombatVehicleRecordvirtual
unloadBaseNetRecord(const DtNetBasicGroundCombatVehicleRecord &record)DtBasicGroundCombatVehicleRecordvirtual
X_Offset() const DtBasicGroundCombatVehicleRecordvirtual
Y_Offset() const DtBasicGroundCombatVehicleRecordvirtual
Z_Offset() const DtBasicGroundCombatVehicleRecordvirtual
~DtBasicGroundCombatVehicleRecord()DtBasicGroundCombatVehicleRecordvirtual

Document ID: Generated on Mon Apr 8 04:49:21 EDT 2019 from SVN revision 197403
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