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include
vl
packets
pointObjStP.h
Go to the documentation of this file.
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/****************************************************************************
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* Copyright (c) 2013 VT MAK
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* All rights reserved.
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****************************************************************************/
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#pragma once
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#if DtDIS
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#include <
vl/packets/pduHeader.h
>
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#include <
vlpi/netStructs.h
>
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struct
DtNetPointObjectStatePdu
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{
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DtNetPduHeader
myHeader;
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DtNetEntityIdentifier
myObjectID;
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DtNetEntityIdentifier
myReferencedObjectID;
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DtNetU16
myUpdateNumber;
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DtNetU8
myForceID;
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DtNetU8
myModifications;
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DtNetObjectType
myObjectType;
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DtNet64Vector
myLocation;
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DtNetEulerAngles
myOrientation;
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DtNetU32
mySpecificAppearance;
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DtNetU16
myGeneralAppearance;
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DtNetU16
padding;
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DtNetSimulationAddress
myRequesterID;
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DtNetSimulationAddress
myReceivingID;
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DtNetU32
padding2;
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};
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#endif // DtDIS
Document ID: Generated on Thu Feb 22 04:26:36 EST 2018 from SVN revision 186468
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)