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include
vl
environmentalPointRecord.h
Go to the documentation of this file.
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/*******************************************************************************
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** Copyright (c) 1992-2010 VT MAK
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** All rights reserved.
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*******************************************************************************/
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#ifndef DtEnvironmentalPointRecord_H_
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#define DtEnvironmentalPointRecord_H_
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#include "
environmentalGeometryRecord.h
"
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#include <
matrix/vlVector.h
>
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class
DT_DLL_VL
DtEnvironmentalPointRecord
:
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public
DtEnvironmentalGeometryRecord
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{
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public
:
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DtEnvironmentalPointRecord
();
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DtEnvironmentalPointRecord
(
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const
DtEnvironmentalPointRecord
& orig);
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const
DtEnvironmentalPointRecord
&
operator=
(
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const
DtEnvironmentalPointRecord
& orig);
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virtual
~
DtEnvironmentalPointRecord
();
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virtual
DtEnvironmentalRecord
*
clone
()
const
;
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virtual
void
setLocation(
const
DtVector
& location);
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virtual
const
DtVector
& location()
const
;
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virtual
bool
createNetworkRepresentation
();
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const
DtNetEnvironmentalPointRecord
* pointNetRep()
const
;
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DtNetEnvironmentalPointRecord
* pointNetRep();
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virtual
void
setFromNet
(
const
DtNetEnvironmentalRecord
& buffer,
int
protocolVersion);
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virtual
int
netRepSize
()
const
;
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protected
:
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DtEnvironmentalPointRecord
*
self
()
const
;
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protected
:
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DtVector
myLocation
;
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};
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#endif
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Document ID: Generated on Mon Jun 22 21:18:40 EDT 2020 from SVN revision 213785
Copyright © 2005-2018 MAK Technologies. All Rights Reserved (
www.mak.com
)