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include
vl
reflectedUnderwaterAcousticsDIS.h
Go to the documentation of this file.
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/****************************************************************************
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* Copyright (c) 2013 VT MAK
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* All rights reserved.
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****************************************************************************/
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#pragma once
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#if DtDIS
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#include <
vl/underwaterAcousticsStateRepository.h
>
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#include <
vl/underwaterAcousticsDecoderDIS.h
>
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#include <
vl/reflectedObjectDIS.h
>
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#include <
vl/objectIdHashKey.h
>
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class
DtReflectedUnderwaterAcoustics
;
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typedef
void (*
DtUnderwaterAcousticsCallbackFunction
)(
DtReflectedUnderwaterAcoustics
*,
void
* );
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class
DT_DLL_VL
DtReflectedUnderwaterAcoustics
:
public
DtReflectedObject
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{
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public
:
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typedef
DtUnderwaterAcousticsStateRepository
* (*DtStateRepCreator)();
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public
:
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DtReflectedUnderwaterAcoustics
(
DtExerciseConn
* conn,
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const
DtGlobalObjectDesignator
& hostEntity );
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virtual
~
DtReflectedUnderwaterAcoustics
();
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public
:
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virtual
inline
DtUnderwaterAcousticsStateRepository
* underwaterAcousticsStateRep()
const
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{
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return
myStateRepository;
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}
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virtual
inline
DtUnderwaterAcousticsStateRepository
*
usr
()
const
{
return
myStateRepository; }
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virtual
inline
DtStateRepository
*
stateRep
()
const
{
return
myStateRepository; }
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virtual
inline
DtUnderwaterAcousticsDecoder
*
decoder
() {
return
&myDecoder; }
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virtual
void
processStateMessage
(
const
DtStateMsg
& msg );
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virtual
DtReflectedUnderwaterAcoustics
*
next
()
const
;
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virtual
DtReflectedUnderwaterAcoustics
*
prev
()
const
;
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virtual
DtReflectedUnderwaterAcoustics
*
wrapNext
()
const
;
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virtual
DtReflectedUnderwaterAcoustics
*
wrapPrev
()
const
;
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virtual
void
addPostUpdateCallback(
DtUnderwaterAcousticsCallbackFunction
cb,
void
* usr );
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virtual
void
removePostUpdateCallback(
DtUnderwaterAcousticsCallbackFunction
cb,
void
* usr );
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virtual
inline
const
DtBaseHashKey
&
hashKey
()
const
{
return
myHashKey; }
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virtual
inline
DtString
idString
()
const
{
return
myIdString; }
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virtual
const
DtGlobalObjectDesignator
&
globalId
()
const
;
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public
:
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static
void
setStateRepCreator( DtStateRepCreator creator );
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static
DtStateRepCreator stateRepCreator();
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protected
:
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DtReflectedUnderwaterAcoustics
(
const
DtReflectedUnderwaterAcoustics
& );
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DtReflectedUnderwaterAcoustics
&
operator =
(
const
DtReflectedUnderwaterAcoustics
& );
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protected
:
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static
DtStateRepCreator
theStateRepCreator
;
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DtObjectIdHashKey
myHashKey
;
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DtString
myIdString
;
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DtUnderwaterAcousticsStateRepository
*
myStateRepository
;
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DtUnderwaterAcousticsDecoder
myDecoder
;
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};
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#endif // DtDIS
Document ID: Generated on Mon Jun 22 21:18:40 EDT 2020 from SVN revision 213785
Copyright © 2005-2018 MAK Technologies. All Rights Reserved (
www.mak.com
)