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include
managedInterface
messages
universalHlaObjState.h
Go to the documentation of this file.
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/*********************************************************************************
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** Copyright (c) 2017 MAK Technologies, Inc.
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** All rights reserved.
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*********************************************************************************/
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#pragma once
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#include "
managedInterface/message.h
"
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#include <string>
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#include <map>
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#include <vector>
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typedef
std::map<std::string, std::vector<char> >
UniversalAttributeMap
;
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class
MANAGEDINTERFACE_DLL
UniversalHlaObjStateMessage
:
public
DtMessage
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{
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public
:
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UniversalHlaObjStateMessage
();
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virtual
~
UniversalHlaObjStateMessage
();
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virtual
std::string getObjectClass();
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virtual
void
setObjectClass(
const
std::string& className);
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virtual
std::string getObjectName();
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virtual
void
setObjectName(
const
std::string& objName);
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virtual
UniversalAttributeMap
& getAttributes();
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virtual
void
setAttributes(
UniversalAttributeMap
& attr);
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virtual
int
messageSize
();
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static
DtMessage
* decode(
unsigned
char
* buffer,
int
length);
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static
std::string theMessageName();
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protected
:
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static
std::string
theFullName
;
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std::string
myObjectClass
;
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std::string
myObjectName
;
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UniversalAttributeMap
myAttributes
;
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virtual
void
serialize
(
DtStreamWriter
& writer);
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virtual
void
deserialize
(
DtStreamReader
& reader);
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};
Document ID: Generated on Mon Jun 22 21:18:40 EDT 2020 from SVN revision 213785
Copyright © 2005-2018 MAK Technologies. All Rights Reserved (
www.mak.com
)