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include
vl
environmentalUniformRecord.h
Go to the documentation of this file.
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/*******************************************************************************
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** Copyright (c) 1992-2010 VT MAK
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** All rights reserved.
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*******************************************************************************/
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#ifndef DtEnvironmentalUniformRecord_H_
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#define DtEnvironmentalUniformRecord_H_
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#include "
environmentalGeometryRecord.h
"
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class
DT_DLL_VL
DtEnvironmentalUniformRecord
:
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public
DtEnvironmentalGeometryRecord
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{
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public
:
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DtEnvironmentalUniformRecord
();
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DtEnvironmentalUniformRecord
(
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const
DtEnvironmentalUniformRecord
& orig);
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const
DtEnvironmentalUniformRecord
&
operator=
(
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const
DtEnvironmentalUniformRecord
& orig);
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virtual
~
DtEnvironmentalUniformRecord
();
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virtual
DtEnvironmentalRecord
*
clone
()
const
;
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virtual
bool
createNetworkRepresentation
();
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const
DtNetUniformGeometryRecord
* uniformNetRep()
const
;
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DtNetUniformGeometryRecord
* uniformNetRep();
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virtual
void
setFromNet
(
const
DtNetEnvironmentalRecord
& buffer,
int
protocolVersion);
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virtual
int
netRepSize
()
const
;
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protected
:
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DtEnvironmentalUniformRecord
*
self
()
const
;
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protected
:
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};
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#endif
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Document ID: Generated on Mon Jun 22 21:18:40 EDT 2020 from SVN revision 213785
Copyright © 2005-2018 MAK Technologies. All Rights Reserved (
www.mak.com
)