6 #ifndef fireInteractionHLA_H_
7 #define fireInteractionHLA_H_
52 virtual void printData()
const;
55 virtual void printDataToStream(std::ostream& stream)
const;
58 virtual void printDataToString(
DtString& buffer)
const;
73 virtual void setEventId(
const DtEventID&
id);
77 virtual void setFireMissionIndex(
unsigned long i);
78 virtual unsigned long fireMissionIndex()
const;
81 virtual void setLocation(
const DtVector& location);
82 virtual const DtVector& location()
const;
85 virtual void setVelocity(
const DtVector32& velocity);
89 virtual void setRange(
double range);
90 virtual double range()
const;
101 virtual void setQuantity(
int q);
102 virtual int quantity()
const;
105 virtual void setRate(
int r);
106 virtual int rate()
const;
113 virtual const char* name()
const;
134 unsigned long myFireMissionIndex;
DtInteraction is an base class for representing DIS PDUs which don't have state.
Definition: interactionDIS.h:24
Instances of DtExerciseConn are used to provide an application's interface or connection to the netwo...
Definition: exerciseConnDIS.h:61
#define DT_DLL_VL
Definition: vlMachineTypes.h:108
Definition: vlVector.h:224
Definition: vlVector.h:162
Represents Events in DIS.
Definition: eventId.h:154
Instances of DtEntityIdentifier are used as a unique ID for entities in DIS.
Definition: entityIdentifier.h:31
Instances of DtFireInteraction are used to represent the firing of a weapon.
Definition: firePdu.h:34
void(* DtFireInteractionCb)(DtFireInteraction *inter, void *usr)
Definition: firePdu.h:27
This file is deprecated - Please see simulationAddress.h, entityIdentifier.h, entityType.h, burstDescriptor.h, and NetStructs.h.
DtDetonatorFuze
SECTION 1.
Definition: disEnums.h:28
Contains the DtEventId class declaration.
Instances of DtString are used to represent strings.
Definition: vlString.h:29
DtFirePdu DtFireInteraction
Instances of DtFireInteraction are used to represent the firing of a weapon.
Definition: firePdu.h:22
DtWarheadType
Definition: disEnums.h:42
DtEntityType is used to represent the type an entity object.
Definition: entityType.h:26