7 #ifndef DtSoldierDecoder_H_
8 #define DtSoldierDecoder_H_
26 class DT_DLL_VL DtSoldierDecoder :
public DtMilitaryEntityDecoder
33 DtObjClassDesc* classDesc);
36 virtual ~DtSoldierDecoder();
39 DtSoldierDecoder(
const DtSoldierDecoder& orig);
42 DtSoldierDecoder& operator=(
const DtSoldierDecoder& orig);
48 static DtHlaStateDecoder* create(
50 DtObjClassDesc* classDesc);
60 DtDECLARE_ENTITY_ATTR_DECODER(PrimaryWeaponState);
61 DtDECLARE_ENTITY_ATTR_DECODER(SecondaryWeaponState);
69 #define DtDEFINE_SIMPLE_SOLDIER_ATTR_DECODER_WITH_CAST( \
70 attrName, netType, mutator, castExpr) \
71 DtDEFINE_SIMPLE_ATTR_DECODER_WITH_CAST( \
72 DtSoldierDecoder, DtEntityStateRepository, \
73 attrName, netType, mutator, castExpr)
75 #define DtDEFINE_SIMPLE_SOLDIER_ATTR_DECODER( \
76 attrName, netType, inspector) \
77 DtDEFINE_SIMPLE_SOLDIER_ATTR_DECODER_WITH_CAST( \
78 attrName, netType, inspector, (netType))
Instances of DtExerciseConn are used to provide an application's interface or connection to the netwo...
Definition: exerciseConnDIS.h:61
#define DT_DLL_VL
Definition: vlMachineTypes.h:108
Instances of DtEntityStateRepository are used to maintain attributes and state of entity objects in a...
Definition: entityStateRepository.h:36