66 virtual void setBeamAzimuthThreshold(
double threshold );
69 virtual double beamAzimuthThreshold()
const;
73 virtual void setBeamElevationThreshold(
double threshold );
76 virtual double beamElevationThreshold()
const;
81 static void setStateRepCreator( DtStateRepCreator creator );
82 static DtStateRepCreator stateRepCreator();
84 static void setClassDfltTimeThreshold(
DtTime threshold );
char * myName
Definition: underwaterAcousticsPublisherDIS.h:108
DtStateRepository * myStateRep
Definition: objectPublisherDIS.h:176
virtual DtUnderwaterAcousticsStateRepository * usr()
Definition: underwaterAcousticsPublisherDIS.h:112
static DtTime theClassDfltTimeThreshold
Definition: underwaterAcousticsPublisherDIS.h:106
Instances of DtUnderwaterAcousticsPublisher are used to take care of the details associated with publ...
Definition: underwaterAcousticsPublisherDIS.h:23
Contains the DtUnderwaterAcousticsStateRepository class declaration.
Instances of DtExerciseConn are used to provide an application's interface or connection to the netwo...
Definition: exerciseConnDIS.h:61
#define DT_DLL_VL
Definition: vlMachineTypes.h:108
static const DtEntityIdentifier & defaultId()
Returns a reference to an instance of -1:-1:-1.
static bool theClassDfltIsSetFlag
Definition: underwaterAcousticsPublisherDIS.h:107
Instances of DtUnderwaterAcousticsEncoder are used to take state information from a DtUnderwaterAcous...
Definition: underwaterAcousticsEncoderDIS.h:26
DtUnderwaterAcousticsEncoder * myUnderwaterAcousticsEncoder
Definition: underwaterAcousticsPublisherDIS.h:101
Instances of DtObjectPublisher are used for local or source simulations of objects, (i.e.
Definition: objectPublisherDIS.h:36
virtual void forceUpdate()=0
For publisher to send PDU on next tick.
Instances of DtUnderwaterAcousticsDecoder are used to take state information from an emission state P...
Definition: underwaterAcousticsDecoderDIS.h:26
virtual const DtObjectId & id() const =0
The id is the same as the globalId, a DtEntityIdentifier unique to this object.
DtObjectId myId
Definition: underwaterAcousticsPublisherDIS.h:99
Instances of DtUnderwaterAcousticsStateRepository are used to store state data for all underwater aco...
Definition: underwaterAcousticsStateRepository.h:37
static DtStateRepCreator theStateRepCreator
Definition: underwaterAcousticsPublisherDIS.h:105
virtual const DtGlobalObjectDesignator & globalId() const =0
The entityIdentifier unique to this object.
Instances of DtEntityIdentifier are used as a unique ID for entities in DIS.
Definition: entityIdentifier.h:31
DtObjectPublisher & operator=(const DtObjectPublisher &orig)
assignment operator – not implemented
This class declares the DIS version of DtObjectPublisher.
virtual void tick()=0
Tick (update) this object.
DtUnderwaterAcousticsDecoder * myUnderwaterAcousticsDecoder
Definition: underwaterAcousticsPublisherDIS.h:100
virtual const DtObjectId & localId() const =0
The localId is the same as the globalId, a DtEntityIdentifier unique to this object.