69 virtual void setType(
const DtString& newType,
71 virtual void setType(
const DtString& val);
72 virtual const DtString& type()
const;
75 virtual void setBodyAppearance(
const DtString& val);
77 virtual const DtString& bodyAppearance()
const;
81 virtual void setHeadAppearance(
const DtString& val);
83 virtual const DtString& headAppearance()
const;
87 virtual void setBodyWeight(
double val);
89 virtual double bodyWeight()
const;
93 virtual void setItemAppearance(
const DtString& val);
95 virtual const DtString& itemAppearance()
const;
99 virtual bool setAccessoryAppearance(
unsigned int index,
const DtString& val);
102 virtual const DtString& accessoryAppearance(
unsigned int index)
const;
106 virtual void setAccessoryAppearanceCount(
unsigned int index);
108 virtual unsigned int accessoryAppearanceCount()
const;
112 virtual void setAction(
const DtString& val);
114 virtual void setAction(
const DtString& val,
bool paused,
double speed = 0.0,
115 bool useActionPositioning =
false,
const DtVector& offset =
DtVector(0, 0, 0),
double transitionSpeed = 1.0);
116 virtual const DtString& action()
const;
118 virtual bool useActionPositioning()
const;
119 virtual const DtVector& actionOffset()
const;
123 virtual void setActionPaused(
bool paused);
125 virtual bool isActionPaused()
const;
129 virtual double actionSpeed()
const;
131 virtual void setActionSpeed(
double speed);
135 virtual double transitionSpeed()
const;
137 virtual void setTransitionSpeed(
double speed);
141 virtual void setVisible(
bool visibile);
143 virtual bool isVisible()
const;
147 virtual void addShapeVariation(
unsigned int linkIndex,
unsigned int shapeIndex,
const DtDiGuyPixelData& pixelData );
149 virtual void removeShapeVariation(
unsigned int linkIndex,
unsigned int shapeIndex );
150 virtual const DtDiGuyPixelData& shapeVariation(
unsigned int linkIndex,
unsigned int shapeIndex,
bool& dataIsValid )
const;
152 virtual bool getShapeVariation(
unsigned int linkIndex,
unsigned int shapeIndex,
DtDiGuyPixelData& pixelData )
const;
157 virtual void setShapeVariationsDirty();
159 virtual bool isShapeVariationsDirty()
const;
161 virtual void clearShapeVariationsDirty()
const;
165 virtual const DtVector& characterScale()
const;
167 virtual void setCharacterScale(
const DtVector& scale);
171 virtual unsigned int rank()
const;
173 virtual void setRank(
unsigned int val);
174 virtual unsigned int unit()
const;
175 virtual void setUnit(
unsigned int val);
176 virtual unsigned int personalUnit()
const;
177 virtual void setPersonalUnit(
unsigned int val);
178 virtual const DtString& name()
const;
179 virtual void setName(
const DtString& val);
#define DT_DLL_VL
Definition: vlMachineTypes.h:108
std::map< DtU16, DtDiGuyShapeDataMap > DtDiGuyLinkShapeMap
Container for shape variation data.
Definition: diGuyObjectStateRepository.h:21
bool myVisible
Definition: diGuyObjectStateRepository.h:189
std::vector< DtString > myAccessoryAppearance
Definition: diGuyObjectStateRepository.h:193
bool myIsShapeVariationsDirty
Definition: diGuyObjectStateRepository.h:197
DtEntityIdentifier myEntityIdentifier
Definition: diGuyObjectStateRepository.h:184
bool myActionPaused
Definition: diGuyObjectStateRepository.h:187
std::map< DtU16, DtDiGuyPixelData > DtDiGuyShapeDataMap
Container for shape variation data.
Definition: diGuyObjectStateRepository.h:20
DtString myAction
Definition: diGuyObjectStateRepository.h:186
DtString myName
Definition: diGuyObjectStateRepository.h:205
unsigned int myUnit
Definition: diGuyObjectStateRepository.h:202
DtVector64 DtVector
Definition: vlVector.h:285
Definition: vlVector.h:224
DtString myHeadAppearance
Definition: diGuyObjectStateRepository.h:191
virtual DtStateRepository * clone(bool copy=false) const
Return a copy/empty object of the same type as this.
DtString myItemAppearance
Definition: diGuyObjectStateRepository.h:192
DtStateRepository is an abstract base class for maintaining state for an object.
Definition: stateRepository.h:50
DtVector myCharacterScale
Definition: diGuyObjectStateRepository.h:196
Instances of DtEntityIdentifier are used as a unique ID for entities in DIS.
Definition: entityIdentifier.h:31
bool myUseActionPositioningFlag
Definition: diGuyObjectStateRepository.h:198
std::vector< char > DtDiGuyPixelData
Container for shape variation data.
Definition: diGuyObjectStateRepository.h:19
double myBodyWeight
Definition: diGuyObjectStateRepository.h:201
Instances of DtDIGuyObjectStateRepository are used to store state data for DIGuyObject objects...
Definition: diGuyObjectStateRepository.h:27
DtString myBodyAppearance
Definition: diGuyObjectStateRepository.h:190
DtVector myActionOffset
Definition: diGuyObjectStateRepository.h:199
virtual void printData() const
Print State Data to the DtInfo Stream.
double myTransitionSpeed
Definition: diGuyObjectStateRepository.h:200
DtString myType
Definition: diGuyObjectStateRepository.h:194
Instances of DtString are used to represent strings.
Definition: vlString.h:29
unsigned int myRank
Definition: diGuyObjectStateRepository.h:204
virtual void printDataToStream(std::ostream &stream) const
Prints the State Data to the stream specified.
DtStateRepository & operator=(const DtStateRepository &orig)
assignment operator
DtGlobalObjectDesignator myObjectIdentifier
Definition: diGuyObjectStateRepository.h:185
DtDiGuyLinkShapeMap myShapeVariations
Definition: diGuyObjectStateRepository.h:195
double myActionSpeed
Definition: diGuyObjectStateRepository.h:188
unsigned int myPersonalUnit
Definition: diGuyObjectStateRepository.h:203