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Namespaces | Enumerations
enums.cs File Reference

Namespaces

package  makVrl
 

Enumerations

enum  makVrl.PaintScheme { makVrl.PaintScheme.UNIFORM_COLOR, makVrl.PaintScheme.CAMOUFLAGE }
 
enum  makVrl.Mobility { makVrl.Mobility.NO_MOBILITY_KILL, makVrl.Mobility.MOBILITY_KILL }
 
enum  makVrl.FirePower { makVrl.FirePower.NO_FIREPOWER_KILL, makVrl.FirePower.FIREPOWER_KILL }
 
enum  makVrl.DamageState { makVrl.DamageState.NONE, makVrl.DamageState.SLIGHT, makVrl.DamageState.MODERATE, makVrl.DamageState.DESTROYED }
 
enum  makVrl.Smoke { makVrl.Smoke.NOT_SMOKING, makVrl.Smoke.PLUME, makVrl.Smoke.ENGINGE_SMOKE, makVrl.Smoke.PLUME_AND_ENGINE_SMOKE }
 
enum  makVrl.TrailingEffects { makVrl.TrailingEffects.NONE, makVrl.TrailingEffects.SMALL, makVrl.TrailingEffects.MEDIUM, makVrl.TrailingEffects.LARGE }
 
enum  makVrl.LightState { makVrl.LightState.OFF, makVrl.LightState.ON }
 
enum  makVrl.Flaming { makVrl.Flaming.OFF, makVrl.Flaming.ON }
 
enum  makVrl.Launcher { makVrl.Launcher.OFF, makVrl.Launcher.ON }
 
enum  makVrl.CamouflageType { makVrl.CamouflageType.OFF, makVrl.CamouflageType.ON }
 
enum  makVrl.Concealed { makVrl.Concealed.NOT_CONCEALED, makVrl.Concealed.CONCEALED }
 
enum  makVrl.FrozenStatus { makVrl.FrozenStatus.NOT_FROZEN, makVrl.FrozenStatus.FROZEN }
 
enum  makVrl.PowerPlantStatus { makVrl.PowerPlantStatus.OFF, makVrl.PowerPlantStatus.ON }
 
enum  makVrl.State { makVrl.State.ACTIVE, makVrl.State.DEACTIVATED }
 
enum  makVrl.Tent { makVrl.Tent.NOT_EXTENDED, makVrl.Tent.EXTENDED }
 
enum  makVrl.Ramp { makVrl.Ramp.UP, makVrl.Ramp.DOWN }
 
enum  makVrl.SurrenderState { makVrl.SurrenderState.NOT_SURRENDERED, makVrl.SurrenderState.SURRENDERED }
 
enum  makVrl.MaskedCloaked { makVrl.MaskedCloaked.NOT_MASKED, makVrl.MaskedCloaked.MASKED }
 
enum  makVrl.HatchState {
  makVrl.HatchState.NA, makVrl.HatchState.CLOSED, makVrl.HatchState.POPPED, makVrl.HatchState.POPPEDANDPERSON,
  makVrl.HatchState.OPEN, makVrl.HatchState.OPENANDPERSON
}
 
enum  makVrl.Canopy { makVrl.Canopy.NA, makVrl.Canopy.CLOSED, makVrl.Canopy.OPEN }
 
enum  makVrl.Compliance {
  makVrl.Compliance.DETAINED, makVrl.Compliance.SURRENDER, makVrl.Compliance.USING_FISTS, makVrl.Compliance.VERBAL_ABUSE_1,
  makVrl.Compliance.VERBAL_ABUSE_2, makVrl.Compliance.VERBAL_ABUSE_3, makVrl.Compliance.PASSIVE_RESISTANCE_1, makVrl.Compliance.PASSIVE_RESISTANCE_2,
  makVrl.Compliance.PASSIVE_RESISTANCE_3, makVrl.Compliance.USING_NONLETHAL_WEAPON_1, makVrl.Compliance.USING_NONLETHAL_WEAPON_2, makVrl.Compliance.USING_NONLETHAL_WEAPON_3,
  makVrl.Compliance.USING_NONLETHAL_WEAPON_4, makVrl.Compliance.USING_NONLETHAL_WEAPON_5, makVrl.Compliance.USING_NONLETHAL_WEAPON_6
}
 
enum  makVrl.ConcealedStationary { makVrl.ConcealedStationary.NOT_CONCEALED, makVrl.ConcealedStationary.CONCEALED }
 
enum  makVrl.ConcealedMovement { makVrl.ConcealedMovement.OPEN_MOVEMENT, makVrl.ConcealedMovement.RUSH_BETWEEN_COVER }
 
enum  makVrl.Density {
  makVrl.Density.CLEAR, makVrl.Density.HAZY, makVrl.Density.DENSE, makVrl.Density.VERY_DENSE,
  makVrl.Density.OPAQUE
}
 
enum  makVrl.InternalHeatStatus { makVrl.InternalHeatStatus.OFF, makVrl.InternalHeatStatus.ON }
 
enum  makVrl.Antenna { makVrl.Antenna.NOT_RAISED, makVrl.Antenna.RAISED }
 
enum  makVrl.LightType {
  makVrl.LightType.LIGHTS =12, makVrl.LightType.HEAD_LIGHTS =12, makVrl.LightType.FLASH_LIGHTS =12, makVrl.LightType.LANDING_LIGHTS =12,
  makVrl.LightType.RUNNING_LIGHTS =12, makVrl.LightType.TAIL_LIGHTS =13, makVrl.LightType.NAVIGATION_LIGHTS =13, makVrl.LightType.ANTI_COLLISION_LIGHTS =14,
  makVrl.LightType.BRAKE_LIGHTS =14, makVrl.LightType.FORMATION_LIGHTS =24, makVrl.LightType.BLACK_OUT_LIGHTS =26, makVrl.LightType.BLACK_OUT_BRAKE_LIGHTS =27,
  makVrl.LightType.SPOT_LIGHTS =28, makVrl.LightType.EXTERIOR_LIGHTS =28, makVrl.LightType.EXTERNAL_LIGHTS =28, makVrl.LightType.INTERIOR_LIGHTS =29,
  makVrl.LightType.INTERNAL_LIGHTS =29
}
 
enum  makVrl.WeaponState { makVrl.WeaponState.NOWEAPON, makVrl.WeaponState.STOWED, makVrl.WeaponState.DEPLOYED, makVrl.WeaponState.FIREPOSITION }
 
enum  makVrl.LifeformState {
  makVrl.LifeformState.NA, makVrl.LifeformState.STANDING, makVrl.LifeformState.WALKING, makVrl.LifeformState.RUNNING,
  makVrl.LifeformState.KNEELING, makVrl.LifeformState.PRONE, makVrl.LifeformState.CRAWLING, makVrl.LifeformState.SWIMMING,
  makVrl.LifeformState.PARACHUTING, makVrl.LifeformState.JUMPING, makVrl.LifeformState.SITTING, makVrl.LifeformState.SQUATTING,
  makVrl.LifeformState.CROUCHING, makVrl.LifeformState.WADING
}
 
enum  makVrl.CamoflageType { makVrl.CamoflageType.DESERT, makVrl.CamoflageType.WINTER, makVrl.CamoflageType.FOREST }
 
enum  makVrl.ForceType { makVrl.ForceType.OTHER, makVrl.ForceType.FRIENDLY, makVrl.ForceType.OPPOSING, makVrl.ForceType.NEUTRAL }
 
enum  makVrl.ParameterTypes {
  makVrl.ParameterTypes.POSITION = 1, makVrl.ParameterTypes.POSITIONRATE = 2, makVrl.ParameterTypes.EXTENSION = 3, makVrl.ParameterTypes.EXTENSIONRATE = 4,
  makVrl.ParameterTypes.X = 5, makVrl.ParameterTypes.XRATE = 6, makVrl.ParameterTypes.Y = 7, makVrl.ParameterTypes.YRATE = 8,
  makVrl.ParameterTypes.Z = 9, makVrl.ParameterTypes.ZRATE = 10, makVrl.ParameterTypes.AZIMUTH = 11, makVrl.ParameterTypes.AZIMUTHRATE = 12,
  makVrl.ParameterTypes.ELEVATION = 13, makVrl.ParameterTypes.ELEVATIONRATE = 14, makVrl.ParameterTypes.ROTATION = 15, makVrl.ParameterTypes.ROTATIONRATE = 16
}
 
enum  makVrl.FuzeType {
  makVrl.FuzeType.OTHER = 0, makVrl.FuzeType.CONTACT = 1000, makVrl.FuzeType.CONTACTINSTANT = 1100, makVrl.FuzeType.CONTACTDELAYED = 1200,
  makVrl.FuzeType.TIMED = 2000, makVrl.FuzeType.PROXIMITY = 3000, makVrl.FuzeType.COMMAND = 4000, makVrl.FuzeType.ALTITUDE = 5000,
  makVrl.FuzeType.DEPTH = 6000, makVrl.FuzeType.ACOUSTIC = 7000
}
 
enum  makVrl.WarheadType {
  makVrl.WarheadType.OTHER = 0, makVrl.WarheadType.HIGHEXPLOSIVE = 1000, makVrl.WarheadType.HIGHEXPLOSIVEPLATIC = 1100, makVrl.WarheadType.HIGHEXPLOSIVEINCENDIARY = 1200,
  makVrl.WarheadType.HIGHEXPLOSIVEFRAGMENTATION = 1300, makVrl.WarheadType.HIGHEXPLOSIVEANTITANK = 1400, makVrl.WarheadType.HIGHEXPLOSIVEBOMBLETS = 1500, makVrl.WarheadType.HIGHEXPLOSIVESHAPEDCHARGE = 1600,
  makVrl.WarheadType.SMOKE = 2000, makVrl.WarheadType.ILLUMINATION = 3000, makVrl.WarheadType.PRACTICE = 4000, makVrl.WarheadType.KINETIC = 5000,
  makVrl.WarheadType.UNUSED = 6000, makVrl.WarheadType.NUCLEAR = 7000, makVrl.WarheadType.CHEMICALGENERAL = 8000, makVrl.WarheadType.CHEMICALBLISTER = 8100,
  makVrl.WarheadType.CHEMICALBLOOD = 8200, makVrl.WarheadType.CHEMICALNERVE = 8300, makVrl.WarheadType.BIOLOGICALGENERAL = 9000
}
 
enum  makVrl.ResultType {
  makVrl.ResultType.OTHER, makVrl.ResultType.ENTITYIMPACT, makVrl.ResultType.ENTITYPROXIMATE, makVrl.ResultType.GROUNDIMPACT,
  makVrl.ResultType.GROUNDPROXIMATE, makVrl.ResultType.DETONATION, makVrl.ResultType.NONE, makVrl.ResultType.HE_SMALL,
  makVrl.ResultType.HE_MEDIUM, makVrl.ResultType.HE_LARGE, makVrl.ResultType.ARMORPEIRCING, makVrl.ResultType.DIRTBLAST_SMALL,
  makVrl.ResultType.DIRTBLAST_MEDIUM, makVrl.ResultType.DIRTBLAST_LARGE, makVrl.ResultType.WATERBLAST_SMALL, makVrl.ResultType.WATERBLAST_MEDIUM,
  makVrl.ResultType.WATERBLAST_LARGE, makVrl.ResultType.CLEARINGLINECHARGE, makVrl.ResultType.ENVIRONMENTALOBJECTIMPACT, makVrl.ResultType.ENVIRONMENTALOBJECTPROXIMATE,
  makVrl.ResultType.WATERIMPACT, makVrl.ResultType.AIRBURST
}
 
enum  makVrl.CodeName { makVrl.CodeName.OTHER }
 
enum  makVrl.DesignatorCode { makVrl.DesignatorCode.OTHER }
 
enum  makVrl.ReceiverState { makVrl.ReceiverState.OFF, makVrl.ReceiverState.ON_NOT_RECEIVING, makVrl.ReceiverState.ON_RECEIVING }
 
enum  makVrl.ModulationSystemType {
  makVrl.ModulationSystemType.OTHER, makVrl.ModulationSystemType.GENERIC, makVrl.ModulationSystemType.HQ, makVrl.ModulationSystemType.HQII,
  makVrl.ModulationSystemType.HQIIA, makVrl.ModulationSystemType.SINCGARS, makVrl.ModulationSystemType.CCTT_SINCGARS, makVrl.ModulationSystemType.EPLRS,
  makVrl.ModulationSystemType.JTIDS
}
 
enum  makVrl.ModulationDetailAplitudeAngleType { makVrl.ModulationDetailAplitudeAngleType.OTHER, makVrl.ModulationDetailAplitudeAngleType.APLITUDE_ANGLE }
 
enum  makVrl.ClearChannel { makVrl.ClearChannel.NOT_CLEAR, makVrl.ClearChannel.CLEAR }
 
enum  makVrl.CryptoSystem {
  makVrl.CryptoSystem.OTHER, makVrl.CryptoSystem.KY_28, makVrl.CryptoSystem.VINSON, makVrl.CryptoSystem.NSVE,
  makVrl.CryptoSystem.WSVE, makVrl.CryptoSystem.SINGARS_ICOM, makVrl.CryptoSystem.KY_75, makVrl.CryptoSystem.KY_100
}
 
enum  makVrl.ModulationDetailPulseType { makVrl.ModulationDetailPulseType.OTHER, makVrl.ModulationDetailPulseType.PULSE, makVrl.ModulationDetailPulseType.X_BAND, makVrl.ModulationDetailPulseType.Y_BAND }
 
enum  makVrl.InputSource {
  makVrl.InputSource.OTHER, makVrl.InputSource.PILOT, makVrl.InputSource.COPILOT, makVrl.InputSource.FIRST_OFFICER,
  makVrl.InputSource.DRIVER, makVrl.InputSource.LOADER, makVrl.InputSource.GUNNER, makVrl.InputSource.COMMANDER,
  makVrl.InputSource.DIGITAL_DATA_DEVICE, makVrl.InputSource.INTERCOM
}
 
enum  makVrl.ReferenceSystem { makVrl.ReferenceSystem.WORLDCOORD = 1, makVrl.ReferenceSystem.ENTITYCOORD = 2 }
 
enum  makVrl.ModulationDetailCombinationType { makVrl.ModulationDetailCombinationType.OTHER, makVrl.ModulationDetailCombinationType.AMPLITUDE_ANGLE_PULSE }
 
enum  makVrl.ModulationMajorType {
  makVrl.ModulationMajorType.OTHER, makVrl.ModulationMajorType.AMPLITUDE, makVrl.ModulationMajorType.AMPLITUDE_ANGLE, makVrl.ModulationMajorType.ANGLE = 3,
  makVrl.ModulationMajorType.COMBINATION = 4, makVrl.ModulationMajorType.PULSE = 5, makVrl.ModulationMajorType.UNMODULATED = 6, makVrl.ModulationMajorType.CARRIER_PHASE_SHIFT = 7
}
 
enum  makVrl.TransmitTerminalSecondaryMode { makVrl.TransmitTerminalSecondaryMode.NONE, makVrl.TransmitTerminalSecondaryMode.NET_POSITION_REFERENCE, makVrl.TransmitTerminalSecondaryMode.PRIMARY_NAVIGATION_CONTROLLER, makVrl.TransmitTerminalSecondaryMode.SECONDARY_NAVIGATION_CONTROLLER }
 
enum  makVrl.TransmitState { makVrl.TransmitState.OFF, makVrl.TransmitState.RADIO_ON_NOT_TRANSMITTING, makVrl.TransmitState.ON }
 
enum  makVrl.CryptoMode { makVrl.CryptoMode.BASEBAND, makVrl.CryptoMode.DIPHASE }
 
enum  makVrl.StartOfMessage { makVrl.StartOfMessage.NOT_START, makVrl.StartOfMessage.START }
 
enum  makVrl.TransmitTerminalPrimaryMode { makVrl.TransmitTerminalPrimaryMode.NTR, makVrl.TransmitTerminalPrimaryMode.JTIDS }
 
enum  makVrl.SyncState { makVrl.SyncState.COURSE = 1, makVrl.SyncState.FINE = 2 }
 
enum  makVrl.ModulationDetailCarrierPhaseShiftType { makVrl.ModulationDetailCarrierPhaseShiftType.OTHER }
 
enum  makVrl.ModulationDetailUnmodulatedType { makVrl.ModulationDetailUnmodulatedType.OTHER, makVrl.ModulationDetailUnmodulatedType.CONTINOUS_WAVE }
 
enum  makVrl.ModulationDetailAngleType { makVrl.ModulationDetailAngleType.OTHER, makVrl.ModulationDetailAngleType.FM, makVrl.ModulationDetailAngleType.FSK, makVrl.ModulationDetailAngleType.PM }
 
enum  makVrl.ModulationDetailAplitudeType {
  makVrl.ModulationDetailAplitudeType.OTHER, makVrl.ModulationDetailAplitudeType.AFSK, makVrl.ModulationDetailAplitudeType.AM, makVrl.ModulationDetailAplitudeType.CW,
  makVrl.ModulationDetailAplitudeType.DSB, makVrl.ModulationDetailAplitudeType.ISB, makVrl.ModulationDetailAplitudeType.LSB, makVrl.ModulationDetailAplitudeType.SSB_FULL,
  makVrl.ModulationDetailAplitudeType.SSB_REDUC, makVrl.ModulationDetailAplitudeType.USB, makVrl.ModulationDetailAplitudeType.VSB
}
 
enum  makVrl.AntennaPatternType { makVrl.AntennaPatternType.OMNIDIRECTIONAL = 0, makVrl.AntennaPatternType.BEAM = 1, makVrl.AntennaPatternType.SPHERICALHARMONIC = 2 }
 

Document ID: Generated on Tue Aug 10 00:12:31 EDT 2021 from SVN revision 232765
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