41 bool beamsUpdateSystem =
true );
47 bool beamsUpdateSystem =
true );
53 static DtStateRepCreator setStateRepCreator( DtStateRepCreator creator );
92 virtual void beamUpdated();
105 static DtStateRepCreator theStateRepCreator;
109 bool myBeamsUpdateSystem;
void * next() const
Return next (previous) elements on the list, or NULL if hit the end (beginning) of the list...
Definition: vlList.h:272
Instances of DtExerciseConn are used to provide an application's interface or connection to the netwo...
Definition: exerciseConnDIS.h:61
#define DT_DLL_VL
Definition: vlMachineTypes.h:108
Instances of DtReflectedActiveSonar represent active sonar object simulated by remote applications...
Definition: reflectedActiveSonarDIS.h:28
Contains the DtActiveSonarStateRepository class declaration.
virtual DtActiveSonarStateRepository * activeSonarRep() const
Get the sonar's state repository.
Definition: reflectedActiveSonarDIS.h:47
DtReflectedObject & operator=(const DtReflectedObject &orig)
assignment operator – not implemented
virtual DtActiveSonarStateRepository * asr() const
Synonym for activeSonarRep().
Definition: reflectedActiveSonarDIS.h:53
class DtActiveSonarStateRepository
Definition: activeSonarStateRepository.h:29
Instances of DtReflectedObject are used to represent a simulation entity reflected across a network (...
Definition: reflectedObjectDIS.h:34
void * prev() const
Definition: vlList.h:277
void * wrapNext() const
Return next (previous) elements on the list, but wrap to the beginning (end) of the list when you hit...
Definition: vlList.h:282
Instances of DtEntityIdentifier are used as a unique ID for entities in DIS.
Definition: entityIdentifier.h:31
void(* DtActiveSonarCallbackFunction)(DtReflectedActiveSonar *, void *)
Callback function that takes a DtReflectedActiveSonar and user data.
Definition: reflectedActiveSonarDIS.h:23
void * wrapPrev() const
Definition: vlList.h:288