46 virtual void addUnderwaterAcousticsAdditionCallback(
48 virtual void removeUnderwaterAcousticsAdditionCallback(
52 virtual void addUnderwaterAcousticsRemovalCallback(
54 virtual void removeUnderwaterAcousticsRemovalCallback(
58 virtual void print()
const;
61 virtual void printDataToStream( std::ostream& stream )
const;
Instances of DtEntityIdentifierHashKey are hash keys made from DtEntityIdentifiers.
Definition: entityIdentifierHashKey.h:21
virtual void print() const
Print the SRs of all objects.
Instances of DtReflectedObjectList are lists of instances of classes derived from DtReflectedObject...
Definition: reflectedObjectListDIS.h:38
Instances of DtExerciseConn are used to provide an application's interface or connection to the netwo...
Definition: exerciseConnDIS.h:61
virtual const DtBaseHashKey & hashKeyFromStateMessage(const DtStateMsg *msg)=0
Get a hash key from a state message.
#define DT_DLL_VL
Definition: vlMachineTypes.h:108
Instances of DtUnderwaterAcousticPdu are used to send information about simulated underwater acoustic...
Definition: underwaterAcousticPdu.h:39
DtBaseHashKey is an abstract base class for hash keys.
Definition: vlHashKeys.h:39
Instances of DtReflectedUnderwaterAcoustics represent underwater acoustics objects simulated by remot...
Definition: reflectedUnderwaterAcousticsDIS.h:29
Instances of DtSystemHashKey are used as hash keys for an emitter system.
Definition: systemHashKey.h:18
Contains the DIS DtReflectedUnderwaterAcoustics class declaration.
DtObjectIdHashKey myHashKey
Definition: reflectedUnderwaterAcousticsListDIS.h:97
This file contains typedefs used to represent objects in a protocol neutral way.
Instances of this class provide a protocol independent interface to a list of underwater acoustics ob...
Definition: reflectedUnderwaterAcousticsListDIS.h:24
DtReflectedObjectList & operator=(const DtReflectedObjectList &orig)
assignment operator – not implemented
Instances of DtReflectedObject are used to represent a simulation entity reflected across a network (...
Definition: reflectedObjectDIS.h:34
Instances of DtEntityIdentifier are used as a unique ID for entities in DIS.
Definition: entityIdentifier.h:31
virtual DtReflectedObject * newReflectedObj(const DtStateMsg &msg)=0
Create a new object from a state message.
void(* DtUnderwaterAcousticsCallbackFunction)(DtReflectedUnderwaterAcoustics *, void *)
Callback function that takes a DtReflectedUnderwaterAcoustics and user data.
Definition: reflectedUnderwaterAcousticsDIS.h:23
virtual void objectAdded(DtReflectedObject *object)
Called after a remote object has been added to the list.
Instances of DtStateMsg are used to represent state data communicated via the network in a DIS (as op...
Definition: stateMsgDIS.h:21