VR-Link API Documentation for DIS
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10.4 - Loading Plug-ins

In order for a VR-Link C# plug-in to be loaded, the DLL must be in the plug-ins directory with the distributed VR-Link C# DLLs and it must export a function with the following name and signature:

extern "C" {
DLL_EXPORT bool initManagedInterfaceModule( DtManagedInterface* gl);
}

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Document ID: Generated on Mon Apr 25 03:39:01 EDT 2022 from SVN revision 242502
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