| accel | makVrl.DeadReckoner | |
| acceleration(double curTime) | makVrl.DeadReckoner | inlinevirtual |
| algorithm | makVrl.DeadReckoner | |
| approxBodyToGeoc(double curTime) | makVrl.DeadReckoner | inlinevirtual |
| approxEuler(double curTime) | makVrl.DeadReckoner | inlinevirtual |
| approxLocation(double curTime) | makVrl.DeadReckoner | inlinevirtual |
| approxVelocity(double curTime) | makVrl.DeadReckoner | inlinevirtual |
| bodyToGeocAtTimeOfValidity | makVrl.DeadReckoner | |
| deadReckonBodyToGeoc(double curTime) | makVrl.DeadReckoner | inlinevirtual |
| deadReckonedBodyToGeoc(double curTime) | makVrl.DeadReckoner | inlinevirtual |
| deadReckonedEuler(double curTime) | makVrl.DeadReckoner | inlinevirtual |
| deadReckonedLocation(double curTime) | makVrl.DeadReckoner | inlinevirtual |
| deadReckonedVelocity(double curTime) | makVrl.DeadReckoner | inlinevirtual |
| DeadReckoner() | makVrl.DeadReckoner | inline |
| deadReckonEuler(double curTime) | makVrl.DeadReckoner | inlinevirtual |
| deadReckonLoc(double curTime) | makVrl.DeadReckoner | inlinevirtual |
| deadReckonOrientation(double dt, Matrix3d old_b2w, Vector3f drr, double drrTheta, out Matrix3d new_b2w) | makVrl.DeadReckoner | inlinevirtual |
| deadReckonOrientation(double dt, DeadReckonTypes algorithm, Matrix3d old_b2w, Vector3f drr, double drrTheta, out Matrix3d new_b2w) | makVrl.DeadReckoner | inlinestatic |
| deadReckonPosition(double dt, Vector3d oldPos, Vector3f oldVel, Vector3f accel, ref Vector3f newVel, ref Vector3d newPos) | makVrl.DeadReckoner | inlinevirtual |
| deadReckonPosition(double dt, DeadReckonTypes algorithm, Vector3d oldPos, Vector3d oldVel, Vector3d accel, ref Vector3d newVel, ref Vector3d newPos) | makVrl.DeadReckoner | inlinestatic |
| DRAccTick | makVrl.DeadReckoner | static |
| DRBodyToGeoc | makVrl.DeadReckoner | |
| DRBodyToGeocTime | makVrl.DeadReckoner | |
| DREuler | makVrl.DeadReckoner | |
| DREulerTime | makVrl.DeadReckoner | |
| DRLoc | makVrl.DeadReckoner | |
| DRPosTime | makVrl.DeadReckoner | |
| DRRTheta | makVrl.DeadReckoner | |
| DRRVec | makVrl.DeadReckoner | |
| drTick | makVrl.DeadReckoner | static |
| DRVel | makVrl.DeadReckoner | |
| DRVelTick | makVrl.DeadReckoner | static |
| frozenBit | makVrl.DeadReckoner | |
| isRotational() | makVrl.DeadReckoner | inlinevirtual |
| isRotational(DeadReckonTypes algorithm) | makVrl.DeadReckoner | inlinestatic |
| locationAtTimeOfValidity | makVrl.DeadReckoner | |
| myAccel | makVrl.DeadReckoner | private |
| myAlgorithm | makVrl.DeadReckoner | private |
| myBodyToGeocAtTimeOfValidity | makVrl.DeadReckoner | private |
| myDRBodyToGeoc | makVrl.DeadReckoner | private |
| myDRBodyToGeocTime | makVrl.DeadReckoner | private |
| myDREuler | makVrl.DeadReckoner | private |
| myDREulerTime | makVrl.DeadReckoner | private |
| myDRLoc | makVrl.DeadReckoner | private |
| myDRPosTime | makVrl.DeadReckoner | private |
| myDRRTheta | makVrl.DeadReckoner | private |
| myDRRVec | makVrl.DeadReckoner | private |
| myDRVel | makVrl.DeadReckoner | private |
| myFrozenBit | makVrl.DeadReckoner | private |
| myLocationAtTimeOfValidity | makVrl.DeadReckoner | private |
| myOrientationAtTimeOfValidity | makVrl.DeadReckoner | private |
| myRotVel | makVrl.DeadReckoner | private |
| myTimeOfLastLocationValidity | makVrl.DeadReckoner | private |
| myTimeOfLastOrientationValidity | makVrl.DeadReckoner | private |
| myVelocityAtTimeOfValidity | makVrl.DeadReckoner | private |
| orientationAtTimeOfValidity | makVrl.DeadReckoner | |
| rotationalVelocity(double t) | makVrl.DeadReckoner | inlinevirtual |
| rotVel | makVrl.DeadReckoner | |
| setAcceleration(Vector3f acc, double curTime) | makVrl.DeadReckoner | inlinevirtual |
| setLocation(Vector3d loc, double timeNow) | makVrl.DeadReckoner | inlinevirtual |
| setOrientation(TaitBryan orient, double timeNow) | makVrl.DeadReckoner | inlinevirtual |
| setRotationalVelocity(Vector3f bodyRates, double curTime) | makVrl.DeadReckoner | inlinevirtual |
| setVelocity(Vector3f vel, double curTime) | makVrl.DeadReckoner | inlinevirtual |
| timeOfLastLocationValidity | makVrl.DeadReckoner | |
| timeOfLastOrientationValidity | makVrl.DeadReckoner | |
| velocityAtTimeOfValidity | makVrl.DeadReckoner | |