| assignFrom(ConstMatrix3d other) | com.mak.vrlj.math.Matrix3d | inline |
| equals(Object obj) | com.mak.vrlj.math.Matrix3d | inline |
| get(int r, int c) | com.mak.vrlj.math.Matrix3d | inlinevirtual |
| getBodyToRef_to_Euler() | com.mak.vrlj.math.Matrix3d | inlinevirtual |
| getColumn(int column) | com.mak.vrlj.math.Matrix3d | inlinevirtual |
| getColumn1() | com.mak.vrlj.math.Matrix3d | inlinevirtual |
| getColumn2() | com.mak.vrlj.math.Matrix3d | inlinevirtual |
| getColumn3() | com.mak.vrlj.math.Matrix3d | inlinevirtual |
| getDeterminant() | com.mak.vrlj.math.Matrix3d | inlinevirtual |
| getDiagonal() | com.mak.vrlj.math.Matrix3d | inlinevirtual |
| getInverse() | com.mak.vrlj.math.Matrix3d | inlinevirtual |
| getR1C1() | com.mak.vrlj.math.Matrix3d | inlinevirtual |
| getR1C2() | com.mak.vrlj.math.Matrix3d | inlinevirtual |
| getR1C3() | com.mak.vrlj.math.Matrix3d | inlinevirtual |
| getR2C1() | com.mak.vrlj.math.Matrix3d | inlinevirtual |
| getR2C2() | com.mak.vrlj.math.Matrix3d | inlinevirtual |
| getR2C3() | com.mak.vrlj.math.Matrix3d | inlinevirtual |
| getR3C1() | com.mak.vrlj.math.Matrix3d | inlinevirtual |
| getR3C2() | com.mak.vrlj.math.Matrix3d | inlinevirtual |
| getR3C3() | com.mak.vrlj.math.Matrix3d | inlinevirtual |
| getRow(int row) | com.mak.vrlj.math.Matrix3d | inlinevirtual |
| getRow1() | com.mak.vrlj.math.Matrix3d | inlinevirtual |
| getRow2() | com.mak.vrlj.math.Matrix3d | inlinevirtual |
| getRow3() | com.mak.vrlj.math.Matrix3d | inlinevirtual |
| getTrace() | com.mak.vrlj.math.Matrix3d | inlinevirtual |
| hashCode() | com.mak.vrlj.math.Matrix3d | inline |
| identity | com.mak.vrlj.math.Matrix3d | static |
| Matrix3d() | com.mak.vrlj.math.Matrix3d | inline |
| Matrix3d(ConstMatrix3d original) | com.mak.vrlj.math.Matrix3d | inline |
| Matrix3d(double r1c1, double r1c2, double r1c3, double r2c1, double r2c2, double r2c3, double r3c1, double r3c2, double r3c3) | com.mak.vrlj.math.Matrix3d | inline |
| multiply(ConstMatrix3d left, ConstMatrix3d right) | com.mak.vrlj.math.Matrix3d | inline |
| multiply(double scalar) | com.mak.vrlj.math.Matrix3d | inline |
| normalize() | com.mak.vrlj.math.Matrix3d | inline |
| postMultiplyByVector(ConstVector3d vec, Vector3d result) | com.mak.vrlj.math.Matrix3d | inlinevirtual |
| postMultiplyByVector(ConstVector3f vec, Vector3f result) | com.mak.vrlj.math.Matrix3d | inlinevirtual |
| R1C1 | com.mak.vrlj.math.Matrix3d | private |
| R1C2 | com.mak.vrlj.math.Matrix3d | private |
| R1C3 | com.mak.vrlj.math.Matrix3d | private |
| R2C1 | com.mak.vrlj.math.Matrix3d | private |
| R2C2 | com.mak.vrlj.math.Matrix3d | private |
| R2C3 | com.mak.vrlj.math.Matrix3d | private |
| R3C1 | com.mak.vrlj.math.Matrix3d | private |
| R3C2 | com.mak.vrlj.math.Matrix3d | private |
| R3C3 | com.mak.vrlj.math.Matrix3d | private |
| REAL_BIG | com.mak.vrlj.math.Matrix3d | privatestatic |
| set(int row, int column, double value) | com.mak.vrlj.math.Matrix3d | inline |
| setR1C1(double r1c1) | com.mak.vrlj.math.Matrix3d | inline |
| setR1C2(double r1c2) | com.mak.vrlj.math.Matrix3d | inline |
| setR1C3(double r1c3) | com.mak.vrlj.math.Matrix3d | inline |
| setR2C1(double r2c1) | com.mak.vrlj.math.Matrix3d | inline |
| setR2C2(double r2c2) | com.mak.vrlj.math.Matrix3d | inline |
| setR2C3(double r2c3) | com.mak.vrlj.math.Matrix3d | inline |
| setR3C1(double r3c1) | com.mak.vrlj.math.Matrix3d | inline |
| setR3C2(double r3c2) | com.mak.vrlj.math.Matrix3d | inline |
| setR3C3(double r3c3) | com.mak.vrlj.math.Matrix3d | inline |
| toString() | com.mak.vrlj.math.Matrix3d | inline |
| transpose() | com.mak.vrlj.math.Matrix3d | inline |
| zero | com.mak.vrlj.math.Matrix3d | static |