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Namespaces | Enumerations
disEnums.cs File Reference

Namespaces

package  makVrl
 

Enumerations

enum  makVrl.DtWarheadType {
  makVrl.DtWarheadType.Other = 0, makVrl.DtWarheadType.HighExplosive = 1000, makVrl.DtWarheadType.HighExplosivePlastic = 1100, makVrl.DtWarheadType.HighExplosiveIncendiary = 1200,
  makVrl.DtWarheadType.HighExplosiveFragmentation = 1300, makVrl.DtWarheadType.HighExplosiveAntiTank = 1400, makVrl.DtWarheadType.HighExplosiveBomblets = 1500, makVrl.DtWarheadType.HighExplosiveShapedCharge = 1600,
  makVrl.DtWarheadType.Smoke = 2000, makVrl.DtWarheadType.Illumination = 3000, makVrl.DtWarheadType.Practice = 4000, makVrl.DtWarheadType.Kinetic = 5000,
  makVrl.DtWarheadType.Unused = 6000, makVrl.DtWarheadType.Nuclear = 7000, makVrl.DtWarheadType.ChemicalGeneral = 8000, makVrl.DtWarheadType.ChemicalBlisterAgent = 8100,
  makVrl.DtWarheadType.ChemicalBloodAgent = 8200, makVrl.DtWarheadType.ChemicalNerveAgent = 8300, makVrl.DtWarheadType.BiologicalGeneral = 9000
}
 
enum  makVrl.DetonatorFuze {
  makVrl.DetonatorFuze.Other = 0, makVrl.DetonatorFuze.Contact = 1000, makVrl.DetonatorFuze.ContactInstant = 1100, makVrl.DetonatorFuze.ContactDelayed = 1200,
  makVrl.DetonatorFuze.Timed = 2000, makVrl.DetonatorFuze.Proximity = 3000, makVrl.DetonatorFuze.Command = 4000, makVrl.DetonatorFuze.Altitude = 5000,
  makVrl.DetonatorFuze.Depth = 6000, makVrl.DetonatorFuze.Acoustic = 7000
}
 
enum  makVrl.DetonationResult {
  makVrl.DetonationResult.Other = 0, makVrl.DetonationResult.EntityImpact = 1, makVrl.DetonationResult.EntityProximate = 2, makVrl.DetonationResult.GroundImpact = 3,
  makVrl.DetonationResult.GroundProximate = 4, makVrl.DetonationResult.Detonation = 5, makVrl.DetonationResult.None = 6, makVrl.DetonationResult.HE_HitSmall = 7,
  makVrl.DetonationResult.HE_HitMedium = 8, makVrl.DetonationResult.HE_HitLarge = 9, makVrl.DetonationResult.ArmorPiercingHit = 10, makVrl.DetonationResult.DirtBlastSmall = 11,
  makVrl.DetonationResult.DirtBlastMedium = 12, makVrl.DetonationResult.DirtBlastLarge = 13, makVrl.DetonationResult.WaterBlastSmall = 14, makVrl.DetonationResult.WaterBlastMedium = 15,
  makVrl.DetonationResult.WaterBlastLarge = 16, makVrl.DetonationResult.AirHit = 17, makVrl.DetonationResult.BuildingHitSmall = 18, makVrl.DetonationResult.BuildingHitMedium = 19,
  makVrl.DetonationResult.BuildingHitLarge = 20, makVrl.DetonationResult.MineClearingLineCharge = 21, makVrl.DetonationResult.EnvironmentObjectImpact = 22, makVrl.DetonationResult.EnvironmentObjectProximate = 23,
  makVrl.DetonationResult.WaterImpact = 24, makVrl.DetonationResult.AirBurst = 25
}
 
enum  makVrl.ArtParamType {
  makVrl.ArtParamType.Position = 1, makVrl.ArtParamType.PositionRate = 2, makVrl.ArtParamType.Extension = 3, makVrl.ArtParamType.ExtensionRate = 4,
  makVrl.ArtParamType.X = 5, makVrl.ArtParamType.XRate = 6, makVrl.ArtParamType.Y = 7, makVrl.ArtParamType.YRate = 8,
  makVrl.ArtParamType.Z = 9, makVrl.ArtParamType.ZRate = 10, makVrl.ArtParamType.Azimuth = 11, makVrl.ArtParamType.AzimuthRate = 12,
  makVrl.ArtParamType.Elevation = 13, makVrl.ArtParamType.ElevationRate = 14, makVrl.ArtParamType.Rotation = 15, makVrl.ArtParamType.RotationRate = 16
}
 Articulated Part Parameter Types. More...
 
enum  makVrl.ArtPartType {
  makVrl.ArtPartType.EntityBase = -1, makVrl.ArtPartType.Rudder = 1024, makVrl.ArtPartType.LeftFlap = 1056, makVrl.ArtPartType.RightFlap = 1088,
  makVrl.ArtPartType.LeftAileron = 1120, makVrl.ArtPartType.RightAileron = 1152, makVrl.ArtPartType.HelicopterMainRotor = 1184, makVrl.ArtPartType.HelicopterTailRotor = 1216,
  makVrl.ArtPartType.OtherAircraftControl = 1248, makVrl.ArtPartType.Periscope = 2048, makVrl.ArtPartType.GenericAntenna = 2080, makVrl.ArtPartType.Snorkel = 2112,
  makVrl.ArtPartType.OtherSubExtendable = 2144, makVrl.ArtPartType.LandingGear = 3072, makVrl.ArtPartType.TailHook = 3104, makVrl.ArtPartType.SpeedBrake = 3136,
  makVrl.ArtPartType.LeftWeaponBayDoor = 3168, makVrl.ArtPartType.RightWeaponBayDoor = 3200, makVrl.ArtPartType.TankAPCHatch = 3232, makVrl.ArtPartType.WingSweep = 3264,
  makVrl.ArtPartType.BridgeLauncher = 3296, makVrl.ArtPartType.BridgeSection1 = 3328, makVrl.ArtPartType.BridgeSection2 = 3360, makVrl.ArtPartType.BridgeSection3 = 3392,
  makVrl.ArtPartType.PrimaryBlade1 = 3424, makVrl.ArtPartType.PrimaryBlade2 = 3456, makVrl.ArtPartType.PrimaryBoom = 3488, makVrl.ArtPartType.PrimaryLauncherArm = 3520,
  makVrl.ArtPartType.PrimaryTurret1 = 4096, makVrl.ArtPartType.PrimaryTurret2 = 4128, makVrl.ArtPartType.PrimaryTurret3 = 4160, makVrl.ArtPartType.PrimaryTurret4 = 4192,
  makVrl.ArtPartType.PrimaryTurret5 = 4224, makVrl.ArtPartType.PrimaryTurret6 = 4256, makVrl.ArtPartType.PrimaryTurret7 = 4288, makVrl.ArtPartType.PrimaryTurret8 = 4320,
  makVrl.ArtPartType.PrimaryTurret9 = 4352, makVrl.ArtPartType.PrimaryTurret10 = 4384, makVrl.ArtPartType.PrimaryGun1 = 4416, makVrl.ArtPartType.PrimaryGun2 = 4448,
  makVrl.ArtPartType.PrimaryGun3 = 4480, makVrl.ArtPartType.PrimaryGun4 = 4512, makVrl.ArtPartType.PrimaryGun5 = 4544, makVrl.ArtPartType.PrimaryGun6 = 4576,
  makVrl.ArtPartType.PrimaryGun7 = 4608, makVrl.ArtPartType.PrimaryGun8 = 4640, makVrl.ArtPartType.PrimaryGun9 = 4672, makVrl.ArtPartType.PrimaryGun10 = 4704,
  makVrl.ArtPartType.PrimaryLauncher1 = 4736, makVrl.ArtPartType.PrimaryLauncher2 = 4768, makVrl.ArtPartType.PrimaryLauncher3 = 4800, makVrl.ArtPartType.PrimaryLauncher4 = 4832,
  makVrl.ArtPartType.PrimaryLauncher5 = 4864, makVrl.ArtPartType.PrimaryLauncher6 = 4896, makVrl.ArtPartType.PrimaryLauncher7 = 4928, makVrl.ArtPartType.PrimaryLauncher8 = 4960,
  makVrl.ArtPartType.PrimaryLauncher9 = 4992, makVrl.ArtPartType.PrimaryLauncher10 = 5024, makVrl.ArtPartType.PrimaryDefenseSys1 = 5056, makVrl.ArtPartType.PrimaryDefenseSys2 = 5088,
  makVrl.ArtPartType.PrimaryDefenseSys3 = 5120, makVrl.ArtPartType.PrimaryDefenseSys4 = 5152, makVrl.ArtPartType.PrimaryDefenseSys5 = 5184, makVrl.ArtPartType.PrimaryDefenseSys6 = 5216,
  makVrl.ArtPartType.PrimaryDefenseSys7 = 5248, makVrl.ArtPartType.PrimaryDefenseSys8 = 5280, makVrl.ArtPartType.PrimaryDefenseSys9 = 5312, makVrl.ArtPartType.PrimaryDefenseSys10 = 5344,
  makVrl.ArtPartType.PrimaryRadar1 = 5376, makVrl.ArtPartType.PrimaryRadar2 = 5408, makVrl.ArtPartType.PrimaryRadar3 = 5440, makVrl.ArtPartType.PrimaryRadar4 = 5472,
  makVrl.ArtPartType.PrimaryRadar5 = 5504, makVrl.ArtPartType.PrimaryRadar6 = 5536, makVrl.ArtPartType.PrimaryRadar7 = 5568, makVrl.ArtPartType.PrimaryRadar8 = 5600,
  makVrl.ArtPartType.PrimaryRadar9 = 5632, makVrl.ArtPartType.PrimaryRadar10 = 5664, makVrl.ArtPartType.SecondaryTurret1 = 5696, makVrl.ArtPartType.SecondaryTurret2 = 5728,
  makVrl.ArtPartType.SecondaryTurret3 = 5760, makVrl.ArtPartType.SecondaryTurret4 = 5792, makVrl.ArtPartType.SecondaryTurret5 = 5824, makVrl.ArtPartType.SecondaryTurret6 = 5856,
  makVrl.ArtPartType.SecondaryTurret7 = 5888, makVrl.ArtPartType.SecondaryTurret8 = 5920, makVrl.ArtPartType.SecondaryTurret9 = 5952, makVrl.ArtPartType.SecondaryTurret10 = 5984,
  makVrl.ArtPartType.SecondaryGun1 = 6016, makVrl.ArtPartType.SecondaryGun2 = 6048, makVrl.ArtPartType.SecondaryGun3 = 6080, makVrl.ArtPartType.SecondaryGun4 = 6112,
  makVrl.ArtPartType.SecondaryGun5 = 6144, makVrl.ArtPartType.SecondaryGun6 = 6176, makVrl.ArtPartType.SecondaryGun7 = 6208, makVrl.ArtPartType.SecondaryGun8 = 6240,
  makVrl.ArtPartType.SecondaryGun9 = 6272, makVrl.ArtPartType.SecondaryGun10 = 6304, makVrl.ArtPartType.SecondaryLauncher1 = 6336, makVrl.ArtPartType.SecondaryLauncher2 = 6368,
  makVrl.ArtPartType.SecondaryLauncher3 = 6400, makVrl.ArtPartType.SecondaryLauncher4 = 6432, makVrl.ArtPartType.SecondaryLauncher5 = 6464, makVrl.ArtPartType.SecondaryLauncher6 = 6496,
  makVrl.ArtPartType.SecondaryLauncher7 = 6528, makVrl.ArtPartType.SecondaryLauncher8 = 6560, makVrl.ArtPartType.SecondaryLauncher9 = 6592, makVrl.ArtPartType.SecondaryLauncher10 = 6624,
  makVrl.ArtPartType.SecondaryDefenseSys1 = 6656, makVrl.ArtPartType.SecondaryDefenseSys2 = 6688, makVrl.ArtPartType.SecondaryDefenseSys3 = 6720, makVrl.ArtPartType.SecondaryDefenseSys4 = 6752,
  makVrl.ArtPartType.SecondaryDefenseSys5 = 6784, makVrl.ArtPartType.SecondaryDefenseSys6 = 6816, makVrl.ArtPartType.SecondaryDefenseSys7 = 6848, makVrl.ArtPartType.SecondaryDefenseSys8 = 6880,
  makVrl.ArtPartType.SecondaryDefenseSys9 = 6912, makVrl.ArtPartType.SecondaryDefenseSys10 = 6944, makVrl.ArtPartType.SecondaryRadar1 = 6976, makVrl.ArtPartType.SecondaryRadar2 = 7008,
  makVrl.ArtPartType.SecondaryRadar3 = 7040, makVrl.ArtPartType.SecondaryRadar4 = 7072, makVrl.ArtPartType.SecondaryRadar5 = 7104, makVrl.ArtPartType.SecondaryRadar6 = 7136,
  makVrl.ArtPartType.SecondaryRadar7 = 7168, makVrl.ArtPartType.SecondaryRadar8 = 7200, makVrl.ArtPartType.SecondaryRadar9 = 7232, makVrl.ArtPartType.SecondaryRadar10 = 7264
}
 Articulated Part Types. More...
 
enum  makVrl.EmissionPduType { makVrl.EmissionPduType.StateUpdate, makVrl.EmissionPduType.ChangeDataUpdate }
 
enum  makVrl.EmitterSysName { makVrl.EmitterSysName.EmitterSysOther }
 
enum  makVrl.EmissionFunc {
  makVrl.EmissionFunc.Other = 0, makVrl.EmissionFunc.MultiFunction = 1, makVrl.EmissionFunc.EarlyWarningSurveillance = 2, makVrl.EmissionFunc.HeightFinding = 3,
  makVrl.EmissionFunc.FireControl = 4, makVrl.EmissionFunc.AcquisitionDetection = 5, makVrl.EmissionFunc.Tracking = 6, makVrl.EmissionFunc.GuidanceIllumination = 7,
  makVrl.EmissionFunc.FiringPointLaunchPointLocation = 8, makVrl.EmissionFunc.Ranging = 9, makVrl.EmissionFunc.RadarAltimeter = 10, makVrl.EmissionFunc.Imaging = 11,
  makVrl.EmissionFunc.MotionDetection = 12, makVrl.EmissionFunc.Navigation = 13, makVrl.EmissionFunc.Weather = 14, makVrl.EmissionFunc.Instrumentation = 15,
  makVrl.EmissionFunc.IdentificationClassification = 16, makVrl.EmissionFunc.JammingNoise = 64, makVrl.EmissionFunc.JammingDeception = 65, makVrl.EmissionFunc.Decoy = 66,
  makVrl.EmissionFunc.WeaponNonLethal = 96, makVrl.EmissionFunc.WeaponLethal = 97
}
 
enum  makVrl.BeamFunc {
  makVrl.BeamFunc.Other = 0, makVrl.BeamFunc.Search = 1, makVrl.BeamFunc.HeightFinder = 2, makVrl.BeamFunc.Acquisition = 3,
  makVrl.BeamFunc.Tracking = 4, makVrl.BeamFunc.AcquisitionAnracking = 5, makVrl.BeamFunc.CommandGuidance = 6, makVrl.BeamFunc.Illumination = 7,
  makVrl.BeamFunc.RangeOnlyRadar = 8, makVrl.BeamFunc.MissileBeacon = 9, makVrl.BeamFunc.MissileFuze = 10, makVrl.BeamFunc.ActiveRadarMissileSeeker = 11,
  makVrl.BeamFunc.Jammer = 12, makVrl.BeamFunc.IFF = 13, makVrl.BeamFunc.NavWeather = 14, makVrl.BeamFunc.Meteorological = 15,
  makVrl.BeamFunc.DataTransmission = 16, makVrl.BeamFunc.NavDirectionalBeacon = 17
}
 
enum  makVrl.TrackingJamming { makVrl.TrackingJamming.NotTrackingAllTargets, makVrl.TrackingJamming.TrackingAllTargets }
 

Document ID: Generated on Wed Mar 27 02:04:30 EDT 2024 from SVN revision 264570
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