6 #ifndef fireInteractionHLA_H_
7 #define fireInteractionHLA_H_
73 virtual void setEventId(
const DtEventID&
id);
77 virtual void setFireMissionIndex(
unsigned long i);
78 virtual unsigned long fireMissionIndex()
const;
81 virtual void setLocation(
const DtVector& location);
82 virtual const DtVector& location()
const;
85 virtual void setVelocity(
const DtVector32& velocity);
89 virtual void setRange(
double range);
90 virtual double range()
const;
101 virtual void setQuantity(
int q);
102 virtual int quantity()
const;
105 virtual void setRate(
int r);
106 virtual int rate()
const;
113 virtual const char*
name()
const;
DtInteraction is an abstract base class for representing HLA interactions (or events) (as opposed to ...
Definition: interactionHLA.h:33
Instances of DtExerciseConn are used to provide an application's interface or connection to the netwo...
Definition: exerciseConnHLA.h:61
DtInteractionWithEncDec & operator=(const DtInteractionWithEncDec &orig)
assignment operator
#define DT_DLL_VL
Definition: vlMachineTypes.h:108
double myRange
Definition: fireInteractionHLA.h:137
static void removeCallback(DtExerciseConn *conn, const std::vector< DtString > *classes, DtReceiveInteractionCb cb, void *usr, DtDDMRegionSP region=DtDDMRegionSP())
int myQuantity
Definition: fireInteractionHLA.h:140
DtEventID myEventId
Definition: fireInteractionHLA.h:133
virtual void printData() const
Print the interaction's data to DtInfo.
Definition: interactionHLA.h:348
virtual void printDataToStream(std::ostream &stream) const
Print the interaction's data to the stream.
Definition: interactionHLA.h:356
virtual const char * name() const =0
Name of the interaction. (Not necessarily the ClassName from the FOM.)
Definition: vlVector.h:224
Instances of DtFireInteraction are used to represent the firing of a weapon.
Definition: fireInteractionHLA.h:35
DtVector myLocation
Definition: fireInteractionHLA.h:135
static void addCallback(DtExerciseConn *conn, const std::vector< DtString > *classes, DtReceiveInteractionCb cb, void *usr, DtDDMRegionSP region=DtDDMRegionSP())
Register/Deregister callback function cb with conn, on all interaction class name (char*) contained i...
DtDetonatorFuze myFuseType
Definition: fireInteractionHLA.h:138
Definition: vlVector.h:162
Represents Events in the RPR FOM.
Definition: eventId.h:52
DtBoost::shared_ptr< DtDDMRegion > DtDDMRegionSP
Definition: region13.h:31
DtGlobalObjectDesignator myMunitionId
Definition: fireInteractionHLA.h:132
DtWarheadType myWarheadType
Definition: fireInteractionHLA.h:142
This file is deprecated - Please see simulationAddress.h, entityIdentifier.h, entityType.h, burstDescriptor.h, and NetStructs.h.
This file provides a declaration of the class DtInteractionWithEncDec.
void(* DtFireInteractionCb)(DtFireInteraction *inter, void *usr)
Fire interaction callback function signature.
Definition: fireInteractionHLA.h:28
int myRate
Definition: fireInteractionHLA.h:141
class DtInteractionWithEncDec:
Definition: interactionWithEncDec.h:44
DtEntityType myMunitionType
Definition: fireInteractionHLA.h:139
unsigned long myFireMissionIndex
Definition: fireInteractionHLA.h:134
DtDetonatorFuze
SECTION 1.
Definition: disEnums.h:28
DtGlobalObjectDesignator myAttackerId
Definition: fireInteractionHLA.h:130
Contains the DtEventId class declaration.
Instances of DtString are used to represent strings.
Definition: vlString.h:29
DtVector32 myVelocity
Definition: fireInteractionHLA.h:136
DtWarheadType
Definition: disEnums.h:42
DtGlobalObjectDesignator myTargetId
Definition: fireInteractionHLA.h:131
DtEntityType is used to represent the type an entity object.
Definition: entityType.h:26
virtual void printDataToString(DtString &buff) const
Print the interaction's data to the string provided.
Definition: interactionHLA.h:352