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shootDec.h
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1 /*********************************************************************
2 ** Copyright (c) 1999 MaK Technologies, Inc.
3 ** All rights reserved.
4 *********************************************************************/
5 
6 #ifndef ShootDecoder_H_
7 #define ShootDecoder_H_
8 
9 #if DtHLA
10 
11 #include "myFomMap.h"
12 
13 #include <vl/interactionDecoder.h>
14 
16 
21 #define DtDECLARE_SHOOT_PARAM_DECODER(paramName) \
22  DtDECLARE_PARAM_DECODER(DtFireInteraction, paramName)
23 
27 {
28 public:
29 
31  ShootDecoder(DtExerciseConn* exConn, DtInterClassDesc* classDesc);
32 
34  virtual ~ShootDecoder();
35 
36 protected:
37 
44 };
45 
46 #endif
47 #endif
#define DT_DLL_FOMMAP
Definition: myFomMap.h:21
Instances of DtExerciseConn are used to provide an application&#39;s interface or connection to the netwo...
Definition: exerciseConnHLA.h:61
#define DT_DLL_VL
Definition: vlMachineTypes.h:108
Instances of DtInterClassDesc are used to represent HLA Object and Interaction classes.
Definition: interClassDesc.h:33
This file contains the declaration of DtInteractionDecoder.
A decoder for the ShootInteraction.
Definition: shootDec.h:26
Instances of DtFireInteraction are used to represent the firing of a weapon.
Definition: fireInteractionHLA.h:35
#define DtDECLARE_SHOOT_PARAM_DECODER(paramName)
This macro can be used to declare the parameter decoding functions, which are static members of Shoot...
Definition: shootDec.h:21
Instances of DtInteractionDecoder are used to decode interactions from the network.
Definition: interactionDecoder.h:37

Document ID: Generated on Wed Mar 27 02:04:30 EDT 2024 from SVN revision 264570
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