20 #include <boost/signal.hpp>
28 class DtTerrainRecord;
33 class DtAgentManagerInterface;
38 class DtSceneSignaler;
71 bool saveTerrain(
const std::string& filePath,
bool saveAs =
true );
74 bool loadTerrain(
const std::string& filePath );
87 bool saveEnvironment(
const std::string& filePath,
bool saveAs =
true );
90 bool loadEnvironment(
const std::string& filePath );
93 virtual void resetScene();
96 virtual void resetTerrain();
125 const std::string& terrainFileName()
const;
128 const std::string& enviromentFileName()
const;