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DtProp.h
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1 /******************************************************************************
2 ** Copyright (c) 2008 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 /******************************************************************************
6 ** $RCSfile: DtProp.h,v $ $Revision: 1.35 $ $State: Exp $
7 ******************************************************************************/
8 
12 
13 #ifndef DtProp_H_
14 #define DtProp_H_
15 
16 #include <vrvCore/vrvCore.h>
17 
19 #include <vrvCore/DtUniqueID.h>
20 
22 #include <string>
23 
24 #include <matrix/vlVector.h>
25 
26 namespace makVrv
27 {
28  class DtDe;
29  class DtModelAgent;
30  class DtSceneObjectAgent;
31  class DtScribeBoxModelAgent;
32  class DtAgentManagerInterface;
33  class DtTerrainTreeSettings;
34 
38  {
39  public:
40 
42  DtProp(DtDe& de, DtAgentManagerInterface& agentManagerInterface,
43  const std::string& propType, const std::string& name);
44 
45  private:
46 
48  DtProp(const DtProp& copy);
49 
51  DtProp& operator=(const DtProp& copy);
52 
53  public:
54 
56  virtual ~DtProp();
57 
59  void destroy();
60 
62  bool operator==(const DtProp& prop) const;
63 
65  bool getRecord(makArchives::DtPropRecord& recOut) const;
66 
68  void setFromRecord(const makArchives::DtPropRecord& rec);
69 
71  void setColorFilter(float r, float g, float b, float a);
72 
74  void setVisible(bool isVisible);
75 
77  void setScribed(bool isSelected);
78 
80  bool scribed() const;
81 
83 
85  DtUniqueID uniqueID() const;
86 
88  void getPosition(double& x, double& y, double& z) const;
89 
91  void setPosition(double x, double y, double z);
92 
94  void getOrientation(double& x, double& y, double& z, double& w) const;
95 
97  void setOrientation(double x, double y, double z, double w);
98 
100  void setOrientation(double psi, double theta, double phi);
101 
103  const std::string& propType() const;
104 
106  void setPropType(const std::string& proptype);
107 
109  const std::string& modelDefinition() const;
110 
112  void setModelDefinition(const std::string& modelDefinition);
113 
115  void setExternalNodeLocation(const std::string& searchExpression, unsigned int index);
116 
118  const std::string& searchExp() const;
119 
121  unsigned int searchIndex() const;
122 
124  void setTerrainTreeSettings(DtTerrainTreeSettings* terrainTreeSettings);
125 
127  const DtTerrainTreeSettings* terrainTreeSettings(void) const;
128 
130 
131  float red() const;
132  float green() const;
133  float blue() const;
134  float alpha() const;
136 
138  const std::string& name() const;
139 
141  void setName(const std::string& name);
142 
143  bool isVisible() const;
144 
146 
147  const DtSceneObjectAgent* sceneObject() const;
149 
151 
152  DtSceneObjectAgent* sceneObject();
154 
156  const DtModelAgent* model() const;
157 
159  DtModelAgent* model();
160 
162  bool operator!=(const DtProp& prop) const;
163 
164  protected:
165 
169  friend class DtTerrainLayer;
170 
171  virtual void selectionChanged( const DtSelectionManager::IdSet& selected,
172  const DtSelectionManager::IdSet& deselected );
173 
174  protected:
175 
177 
182 
185 
188  unsigned int mySearchIndex;
189 
192 
195 
197  float myAlpha;
198  float myR;
199  float myG;
200  float myB;
201 
206  double myPosX;
207  double myPosY;
208  double myPosZ;
209 
210  //The Loaded orientation quaternion (x,y,z,w).
215 
216  //Runtime state.
218 
220 
222  };
223 
224 }
225 
226 #endif
227 


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