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vrvOsg.h
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1 /******************************************************************************
2 ** Copyright (c) 2007 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 /******************************************************************************
6 ** $RCSfile: vrvOsg.h,v $ $Revision: 1.15 $ $State: Exp $
7 ******************************************************************************/
8 
13 
14 #pragma once
15 #ifdef _WIN32
16 # ifdef vrvOsg_EXPORTS
17 # define DT_DLL_VRVOSG __declspec ( dllexport )
18 # else
19 # define DT_DLL_VRVOSG __declspec ( dllimport )
20 # ifdef _DEBUG
21 # pragma comment(lib,"vrvOsgd.lib")
22 # else
23 # pragma comment(lib,"vrvOsg.lib")
24 # endif
25 # endif
26 #else
27 # define DT_DLL_VRVOSG
28 #endif
29 #include <vrvUtil/vrvUtil.h>
30 
31 namespace makVrv
32 {
33  class DtDe;
34 
35  namespace vrvOsg
36  {
37  // The initOpenGL flag makes it possible to initialize a Display Engine's
38  // OSG component on systems that don't actually have OpenGL support; it
39  // is used by VRForces backends.
40  DT_DLL_VRVOSG void init(DtDe& anIG, bool initOpenGL = true);
41  }
42 }


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