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DtDisplay.h
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1 /******************************************************************************
2 ** Copyright (c) 2010 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 /******************************************************************************
6 ** $RCSfile: DtDisplay.h,v $ $Revision: 1.46 $ $State: Exp $
7 ******************************************************************************/
8 
12 
13 #ifndef DtDisplay_H_
14 #define DtDisplay_H_
15 
16 #include <vrvCore/vrvCore.h>
17 #include <string>
18 
19 namespace makVrv
20 {
21 
22  class DtDe;
23  class DtDisplayConfiguration;
24  class DtWindowConfiguration;
25  class DtWindowManager;
26  class DtDisplayProctor;
27 
31  {
32 
33  public:
34 
40 
42  virtual ~DtDisplay();
43 
45  void realizeConfiguration();
46 
48  virtual const DtDisplayConfiguration& configuration() const;
49 
51  virtual bool addWindow( const std::string& displayName, const DtWindowConfiguration& configuration);
52 
54  virtual bool destroyWindow( const std::string& displayName, const std::string& windowName );
55 
57  virtual bool modifyWindow( const std::string& displayName, const std::string& windowName,
58  const DtWindowConfiguration& config );
59 
61  virtual DtWindowManager& windowManager();
63  virtual const DtWindowManager& windowManager() const;
65 
67  virtual void tick();
68 
71  static const char* className();
72 
73  inline DtDe& de()
74  {
75  return myDe;
76  }
77 
79  virtual bool isVisibleAndCloseToCamera(
80  float sphereRadius,
81  float sphereCenterX, float sphereCenterY, float sphereCenterZ,
82  float upX, float upY, float upZ) const;
83 
84  protected:
85 
90  static const char* myClassName;
91 
92  };
93 }
94 
95 #endif
DtWindowManager * myWindowManager
Definition: DtDisplay.h:87
Component which knows how to make windows.
Definition: DtWindowManager.h:32
Component which owns how the application is displayed.
Definition: DtDisplay.h:30
The abstract Window engine handler.
Definition: DtDisplayProctor.h:30
This owns a list of channel configurations.
Definition: DtWindowConfiguration.h:31
DtDisplayConfiguration & myDisplayConfiguration
Definition: DtDisplay.h:88
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
This owns a list of window configurations.
Definition: DtDisplayConfiguration.h:47
static const char * myClassName
Definition: DtDisplay.h:90
DtDisplayProctor * myDisplayProctor
Definition: DtDisplay.h:89
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69
DtDe & de()
Definition: DtDisplay.h:73
DtDe & myDe
Definition: DtDisplay.h:86
Contains DLL export macros.


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