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VR-Vantage 2.6 API Documentation
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DtMaterial class declaration. More...
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Classes | |
| class | makVrv::DtMaterial |
| structure that is packed for consumption by GPU for indirect rendering contains the material properties for a single geometry Each 'model' can have multiple multiple geometries The layout of this class matches the equivalent structure in the indirect rendering shaders. More... | |
| class | makVrv::DtMaterialUtils |
| Utility class for materials. More... | |
Namespaces | |
| makVrv | |
| Contains the makVrv::Dt2DArcFacade class declaration. | |
Typedefs | |
| typedef std::vector< DtMaterial > | makVrv::DtIndirectMaterialVector |
| Each model type can have a number of geometries, each with an own material. More... | |
Functions | |
| DT_DLL_VRVINDIRECTRENDERING std::ostream & | makVrv::operator<< (std::ostream &o, const DtMaterial &material) |
DtMaterial class declaration.