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VR-Vantage 2.6 API Documentation
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Contains makVrv::DtWeatherEffect class. More...
Go to the source code of this file.
Classes | |
| class | makVrv::DtWeatherEffect |
| this class is used to create weather effects around the eye to represent effects such as mist, rain and hail. More... | |
| struct | makVrv::DtWeatherEffect::DrawData |
| A structure used to hold data for drawing. More... | |
| struct | makVrv::DtWeatherEffect::MeshGroup |
| A structure used to define a mesh group (voa, positions, coords). More... | |
| struct | makVrv::DtWeatherEffect::Particle |
| A structure used to define a simulation particle. More... | |
| struct | makVrv::DtWeatherEffect::BlendData |
| A structure to hold blending control data for things like particle amount per intensity. More... | |
| struct | makVrv::DtWeatherEffect::SimulationUpdateJobData |
| A structure to hold data for a simluation update job. More... | |
| struct | makVrv::DtWeatherEffect::SortJobData |
| A structure to hold data for a sorting job. More... | |
| class | makVrv::DtWeatherEffectCreator |
| creator for DtWeatherEffect More... | |
Namespaces | |
| makVrv | |
| Contains the makVrv::Dt2DArcFacade class declaration. | |
Contains makVrv::DtWeatherEffect class.