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DtDisplay.h
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1 /******************************************************************************
2 ** Copyright (c) 2010 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
9 
10 #ifndef DtDisplay_H_
11 #define DtDisplay_H_
12 
13 #include <vrvCore/vrvCore.h>
14 #include <string>
15 
16 namespace makVrv
17 {
18 
19  class DtDe;
20  class DtDisplayConfiguration;
21  class DtWindowConfiguration;
22  class DtWindowManager;
23  class DtDisplayProctor;
24 
28  {
29 
30  public:
31 
37 
39  virtual ~DtDisplay();
40 
42  void realizeConfiguration();
43 
45  virtual const DtDisplayConfiguration& configuration() const;
46 
48  virtual bool addWindow( const std::string& displayName, const DtWindowConfiguration& configuration);
49 
51  virtual bool destroyWindow( const std::string& displayName, const std::string& windowName );
52 
54  virtual bool modifyWindow( const std::string& displayName, const std::string& windowName,
55  const DtWindowConfiguration& config );
56 
58 
59  virtual DtWindowManager& windowManager();
60  virtual const DtWindowManager& windowManager() const;
62 
64  virtual void tick();
65 
68  static const char* className();
69 
70  inline DtDe& de()
71  {
72  return myDe;
73  }
74 
76  virtual bool isVisibleAndCloseToCamera(
77  float sphereRadius,
78  float sphereCenterX, float sphereCenterY, float sphereCenterZ,
79  float upX, float upY, float upZ) const;
80 
81  protected:
82 
87  static const char* myClassName;
88 
89  };
90 }
91 
92 #endif


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