22 class DtCoordinateSystem;
37 virtual void tick(
double dt);
40 virtual bool haveValidUpperLeftCorner()
const;
44 virtual bool haveValidUpperRightCorner()
const;
45 virtual bool haveValidLowerRightCorner()
const;
46 virtual bool haveValidLowerLeftCorner()
const;
50 virtual DtVector upperLeftCorner()
const;
52 virtual DtVector upperRightCorner()
const;
53 virtual DtVector lowerRightCorner()
const;
54 virtual DtVector lowerLeftCorner()
const;
59 virtual void updateTargetCorners();
63 virtual void slot_coordinateSystemChanged();
virtual DtVideoStream * videoStream(const DtUnicode &streamName)
Get a video stream by name.
A DtVideoStream instance will create a single streaming video pipeline on the channel indicated by wi...
Definition: DtVideoStream.h:35
DtIntersector is an abstract class that provides the interface for requesting intersections with the ...
Definition: DtIntersector.h:25
This class provides the OSG-specific implementation of a DtChannel.
Definition: DtOsgChannel.h:52
Contains makVrv::DtVideoStreamManager class.
DtVideoStreamManager is a singleton class that manages DtVideoStreams in VR-Vantage.
Definition: DtVideoStreamManager.h:35
const char * DtNtifMetadataPublisherName
Class to manage disconnection of boost connections on deletion.
Definition: DtSignalConnectionManager.h:20
The DtCoordinateSystem is used to manage the current coordinate system of the scene.
Definition: DtCoordinateSystem.h:40
#define DT_DLL_RFXSERVER
Definition: include/radarFxServer/export.h:15
Base class to provide boost signal/slot management.
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:70