![]() |
VR-Vantage 3.1 API Documentation
|
This is the complete list of members for RenderTexture, including all inherited members.
| Activate() | RenderTexture | inline |
| Bind(int iBuffer=WGL_FRONT_LEFT_ARB) | RenderTexture | inline |
| CreateTexture(GLuint &tex) | RenderTexture | inlineprivate |
| Deactivate() | RenderTexture | inline |
| GetHeight() | RenderTexture | inline |
| GetWidth() | RenderTexture | inline |
| m_pbuffer | RenderTexture | private |
| m_target | RenderTexture | private |
| m_tex | RenderTexture | private |
| max_buffers | RenderTexture | privatestatic |
| Release(int iBuffer=WGL_FRONT_LEFT_ARB) | RenderTexture | inline |
| RenderTexture(char *strMode, int iWidth, int iHeight, GLenum target) | RenderTexture | inline |
| ~RenderTexture() | RenderTexture | inline |