VR-Vantage 3.1 API Documentation
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
ciScenario Member List

This is the complete list of members for ciScenario, including all inherited members.

archive(std::ofstream &outf)ciScenario
ciScenario()ciScenario
ciScenario(ciScenario &obj)ciScenario
getBackgroundThreadCPU() const ciScenarioinline
getBackgroundThreadPriority() const ciScenarioinline
getChannelClip()ciScenarioinline
getChannelClipFar()ciScenarioinline
getChannelClipNear()ciScenarioinline
getLitWindowStart()ciScenarioinline
getLitWindowStop()ciScenarioinline
getNumColorMultiSamples() const ciScenarioinline
getNumMultiSamples() const ciScenarioinline
getOverrideFltWithIve()ciScenarioinline
getShadowMapSize()ciScenarioinline
getShadowType()ciScenarioinline
getUseAngleDependentEmissivity()ciScenarioinline
getUseLightSources()ciScenarioinline
getUseLitWindows()ciScenarioinline
getUseNormalBasedIM()ciScenarioinline
getUsePostRadScaleOffset()ciScenarioinline
getUseShadows()ciScenarioinline
getUseVectorISAR()ciScenarioinline
loadXML(clXMLNode *scenarioNode)ciScenario
loadXMLNode(std::string tag, char *nodeString)ciScenario
loadXMLNode(std::string tag, bool *nodeBool)ciScenario
loadXMLNode(std::string tag, int *nodeBool)ciScenario
loadXMLNode(std::string tag, double *nodeBool)ciScenario
m_backgroundCPUIDciScenarioprotected
m_backgroundThreadPriorityciScenarioprotected
m_channelClipciScenarioprotected
m_channelClipFarciScenarioprotected
m_channelClipNearciScenarioprotected
m_litWindowStartciScenarioprotected
m_litWindowStopciScenarioprotected
m_numColorMultiSamplesciScenarioprotected
m_numMultiSamplesciScenarioprotected
m_overrideFltWithIveciScenarioprotected
m_parentNodeciScenarioprotected
m_shadowMapSizeciScenarioprotected
m_shadowTypeciScenarioprotected
m_useAngleDependentEmissivityciScenarioprotected
m_useLightSourcesciScenarioprotected
m_useLitWindowsciScenarioprotected
m_useNormalBasedIMciScenarioprotected
m_usePostRadScaleOffsetciScenarioprotected
m_useShadowsciScenarioprotected
m_useVectorISARciScenarioprotected
operator=(ciScenario &obj)ciScenario
parseXML(clXML &xmlDocument)ciScenario
saveXML(clXML *xmlDocument)ciScenario
serialize(char *filepath)ciScenario
setBackgroundThreadCPU(int cpu)ciScenarioinline
setBackgroundThreadPriority(int priority)ciScenarioinline
setChannelClip(bool state)ciScenarioinline
setChannelClipFar(double farClip)ciScenarioinline
setChannelClipNear(double nearClip)ciScenarioinline
setLitWindowStart(double time)ciScenarioinline
setLitWindowStop(double time)ciScenarioinline
setNumColorMultiSamples(int samples)ciScenarioinline
setNumMultiSamples(int samples)ciScenarioinline
setOverrideFltWithIve(bool state)ciScenarioinline
setShadowMapSize(int size)ciScenarioinline
setShadowType(int type)ciScenarioinline
setUseAngleDependentEmissivity(bool flag)ciScenarioinline
setUseLightSources(bool flag)ciScenarioinline
setUseLitWindows(int flag)ciScenarioinline
setUseNormalBasedIM(bool flag)ciScenarioinline
setUsePostRadScaleOffset(bool flag)ciScenarioinline
setUseShadows(bool flag)ciScenarioinline
setUseVectorISAR(bool flag)ciScenarioinline
~ciScenario()ciScenariovirtual


Copyright © 2005-2024 MAK Technologies. All Rights Reserved (www.mak.com)