Boston Dynamics Sound Init Structure, OpenAL

Generated from bdiSoundInitOpenAL.h

DI-Guy API Version 12.5.1

This file was automatically generated from bdiSoundInitOpenAL.h. Do not edit this file directly; the changes will be lost.
Contents: Alphabetical Index

struct bdiSoundInitOpenAL

typedef struct bdiSoundInitOpenAL
{
    int call_alutInit_and_alutExit_flag;
    int enable_3d_audio;
} bdiSoundInitOpenAL;

variable bdiSoundInitOpenAL::call_alutInit_and_alutExit_flag

int call_alutInit_and_alutExit_flag;
Description:

Whether the module should call alutInit() and alutExit(); Set to 1 (the default) unless this is handled explicitly by the application.

variable bdiSoundInitOpenAL::enable_3d_audio

int enable_3d_audio;
Description:

Flag determining whether 3D positional audio is enabled. Set to 1 (the default) to enable 3D positional audio; set to 0 to disable it.


Alphabetical Index




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