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This file was automatically generated from diguyMotionVariant.h. Do not edit this file directly; the changes will be lost.Includes: declspec_diguy.h
Contents:
enumeration diguyMotionVariant
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typedef enum { DIGUY_MOTION_VARIANT_NORMAL = 0, DIGUY_MOTION_VARIANT_AIM, DIGUY_MOTION_VARIANT_DEAD, DIGUY_MOTION_VARIANT_ANGRY, DIGUY_MOTION_VARIANT_AMBIENT, DIGUY_MOTION_VARIANT_ASSAULT, DIGUY_MOTION_VARIANT_CURIOUS, DIGUY_MOTION_VARIANT_EXERCISE, DIGUY_MOTION_VARIANT_FUNKY, DIGUY_MOTION_VARIANT_INJURED, DIGUY_MOTION_VARIANT_READY, DIGUY_MOTION_VARIANT_SICK, DIGUY_MOTION_VARIANT_SOCIALIZE, DIGUY_MOTION_VARIANT_OTHER, DIGUY_MOTION_VARIANT_MISC0, DIGUY_MOTION_VARIANT_MISC1, DIGUY_MOTION_VARIANT_MISC2, DIGUY_MOTION_VARIANT_MISC3, DIGUY_MOTION_VARIANT_MISC4, DIGUY_MOTION_VARIANT_MISC5, DIGUY_MOTION_VARIANT_MISC6, DIGUY_MOTION_VARIANT_MISC7, DIGUY_MOTION_VARIANT_MISC8, DIGUY_MOTION_VARIANT_MISC9, DIGUY_MOTION_VARIANT_UNKNOWN, DIGUY_MOTION_VARIANT_ANY, DIGUY_MOTION_VARIANT_COUNT } diguyMotionVariant;
function diguy_motion_variant_to_string |
Prototype:
Description:const char* diguy_motion_variant_to_string(diguyMotionVariant variant);
This function converts the passed variant enumeration into a NULL-terminated C-style string.Returns:
C-style string identifying variantCallable From:
- C++
- Script
function diguy_motion_variant_from_string |
Prototype:
Description:diguyMotionVariant diguy_motion_variant_from_string(const char* string);
This function converts the passed C-style string into an enumerated value.
Variants are used in functions such as diguyCharacter::get_action_from_description().Returns:
enumeration value of variantCallable From:
- C++
- Script
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