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DI-Guy SDK Documentation
13.1
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#include <declspec_diguy.h>Go to the source code of this file.
Functions | |
| int | diguy_script_lua_initialize () |
| This function tells DI-Guy that it should use the Lua interpreter for interpreting scripts. More... | |
| int | diguy_script_lua_deinitialize () |
| This function tells DI-Guy that it should shut down the Lua interpreter for interpreting scripts. More... | |
| int diguy_script_lua_initialize | ( | ) |
This function tells DI-Guy that it should use the Lua interpreter for interpreting scripts.
It should be called along with the other diguy_*_initialize() calls, after the primary graphics initialization is made.
Returns:
0 on success, -1 on failure
Example:
| int diguy_script_lua_deinitialize | ( | ) |
This function tells DI-Guy that it should shut down the Lua interpreter for interpreting scripts.
It should be called along with the other diguy_*_deinitialize() calls, before the primary diguy_deinitialize() call.
Returns:
0 on success, -1 on failure
Example: