virtual void bind_now(diguyTextureMapType texture_type)
This function will be called by DI-Guy when the texture should be made active, or bound...
Definition: diguyOglGraphicsTexture.cpp:329
diguyGraphicsTexture * diguyOglGraphicsTexture_create_func(void *internal_data)
Create function declaration.
Definition: diguyOglGraphicsTexture.cpp:354
A class that represents a shared texture. Can be subclassed by filling out the diguy_graphics_set_tex...
Definition: diguyGraphicsTexture.h:124
diguyOglGraphicsTexture(void *internal_data)
4 Header files and forward declarations
Definition: diguyOglGraphicsTexture.cpp:42
virtual void build()
This function will be called by DI-Guy when it is time for a renderer-specific texture object to be c...
Definition: diguyOglGraphicsTexture.cpp:72
diguyTextureMapType
This enumeration lists the type of texture map a given image file is being used as.
Definition: diguyGraphicsTexture.h:56
Definition: diguyOglGraphicsTexture.h:17
GLuint m_texture_object
Definition: diguyOglGraphicsTexture.h:30
virtual void unbuild()
This function will be called by DI-Guy when it is time for a renderer-specific texture object to be d...
Definition: diguyOglGraphicsTexture.cpp:303