#include <diguyViewLight.h>
| double diguyLightRenderDesc::m_position_x |
| double diguyLightRenderDesc::m_position_y |
| double diguyLightRenderDesc::m_position_z |
| float diguyLightRenderDesc::m_radius |
| float diguyLightRenderDesc::m_direction[4] |
| float diguyLightRenderDesc::m_diffuse[3] |
| float diguyLightRenderDesc::m_ambient[3] |
| float diguyLightRenderDesc::m_falloff_r |
| float diguyLightRenderDesc::m_falloff_rsq |
| float diguyLightRenderDesc::m_spot_angle |
| float diguyLightRenderDesc::m_spot_exponent |
The documentation for this struct was generated from the following file: