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DI-Guy SDK Documentation
13.2
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A class that allows end users to override a character's animation on a joint level. this class complements the diguyPoseOverride system with one that is a bit more scriptable and can handle automatic animation effects. More...
#include <diguyLinkController.h>
Public Member Functions | |
Accessor Functions | |
The functions in this section provide access to data in this object. They are designed to be called by DI-Guy programmers. Unless otherwise noted all functions in this class section are callable from:
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| const char * | get_name () |
| Returns the name of the link. More... | |
| int | set_translation_override (float x, float y, float z, float ramp_time=.25f) |
| sets the desired translation of the joint with an interpolation time, by default this will be in the space of the parent joint and absolute. More... | |
| int | set_translation_override (float x, float y, float z, float vx, float vy, float vz, float ramp_time=.25f) |
| sets the desired translation of the joint with a velocity, this will continue moving till stopped More... | |
| int | set_translation_velocity (float vx, float vy, float vz, float ramp_time=.25f) |
| gives the joint a velocity, this will continue moving till stopped More... | |
| int | end_translation_override (float ramp_time=.25f) |
| ends the desired translation of the joint, this will fade out the change More... | |
| int | set_translation_additive (int additive) |
| should the translation add to the incoming translation value or replace, defaults to 0 - replace More... | |
| int | set_translation_post_rotation (int post_rotation) |
| should the translation be applied post the joints rotation ie in the local space of this joint defaults to 0 - parent joint space More... | |
| int | set_translation_restore_time (float snap_back_time) |
| sets an amount of time to take to restore to the original untweeked value once the desired translation is achieved More... | |
| int | set_rotation_override (float rz, float rx, float ry, float ramp_time=.25f) |
| sets the desired rotation of the joint with an interpolation time, by default this will be in the space of the parent joint and absolute. More... | |
| int | set_rotation_override (float rz, float rx, float ry, float vrz, float vrx, float vry, float ramp_time=.25f) |
| sets the desired rotation of the joint with a velocity, this will continue moving till stopped More... | |
| int | set_rotation_velocity (float vrz, float vrx, float vry, float ramp_time=.25f) |
| gives the joint a rotational velocity, this will continue moving till stopped More... | |
| int | end_rotation_override (float ramp_time=.25f) |
| ends the desired rotation of the joint, this will fade out the change More... | |
| int | set_rotation_additive (int additive) |
| should the rotation add to the incoming rotation value or replace, defaults to 0 - replace More... | |
| int | set_rotation_restore_time (float time) |
| sets an amount of time to take to restore to the original untweeked value once the desired rotation is achieved More... | |
Private Functions | |
The functions and variables past this point are for internal use only. No external access to them is expected or necessary. | |
| bdiLinkController * | m_scripted_object |
| A pointer to internal data. More... | |
| class | bdiLink |
| class | bdiLinkController |
| bdiLinkController * | get_scripted_object () |
| diguyLinkController (bdiLinkController *internal_data) | |
| A protected constructor. More... | |
| virtual | ~diguyLinkController () |
| A protected destructor. More... | |
A class that allows end users to override a character's animation on a joint level. this class complements the diguyPoseOverride system with one that is a bit more scriptable and can handle automatic animation effects.
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protected |
A protected constructor.
Constructors are called automatically by DI-Guy.
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protectedvirtual |
A protected destructor.
Destructors are called automatically by DI-Guy.
| const char* diguyLinkController::get_name | ( | ) |
Returns the name of the link.
This pointer will never be NULL.
Returns:
name of the link that this controller modifies
| int diguyLinkController::set_translation_override | ( | float | x, |
| float | y, | ||
| float | z, | ||
| float | ramp_time = .25f |
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| ) |
sets the desired translation of the joint with an interpolation time, by default this will be in the space of the parent joint and absolute.
| int diguyLinkController::set_translation_override | ( | float | x, |
| float | y, | ||
| float | z, | ||
| float | vx, | ||
| float | vy, | ||
| float | vz, | ||
| float | ramp_time = .25f |
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| ) |
sets the desired translation of the joint with a velocity, this will continue moving till stopped
| int diguyLinkController::set_translation_velocity | ( | float | vx, |
| float | vy, | ||
| float | vz, | ||
| float | ramp_time = .25f |
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| ) |
gives the joint a velocity, this will continue moving till stopped
| int diguyLinkController::end_translation_override | ( | float | ramp_time = .25f | ) |
ends the desired translation of the joint, this will fade out the change
| int diguyLinkController::set_translation_additive | ( | int | additive | ) |
should the translation add to the incoming translation value or replace, defaults to 0 - replace
| int diguyLinkController::set_translation_post_rotation | ( | int | post_rotation | ) |
should the translation be applied post the joints rotation ie in the local space of this joint defaults to 0 - parent joint space
| int diguyLinkController::set_translation_restore_time | ( | float | snap_back_time | ) |
sets an amount of time to take to restore to the original untweeked value once the desired translation is achieved
| int diguyLinkController::set_rotation_override | ( | float | rz, |
| float | rx, | ||
| float | ry, | ||
| float | ramp_time = .25f |
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| ) |
sets the desired rotation of the joint with an interpolation time, by default this will be in the space of the parent joint and absolute.
| int diguyLinkController::set_rotation_override | ( | float | rz, |
| float | rx, | ||
| float | ry, | ||
| float | vrz, | ||
| float | vrx, | ||
| float | vry, | ||
| float | ramp_time = .25f |
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| ) |
sets the desired rotation of the joint with a velocity, this will continue moving till stopped
| int diguyLinkController::set_rotation_velocity | ( | float | vrz, |
| float | vrx, | ||
| float | vry, | ||
| float | ramp_time = .25f |
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| ) |
gives the joint a rotational velocity, this will continue moving till stopped
| int diguyLinkController::end_rotation_override | ( | float | ramp_time = .25f | ) |
ends the desired rotation of the joint, this will fade out the change
| int diguyLinkController::set_rotation_additive | ( | int | additive | ) |
should the rotation add to the incoming rotation value or replace, defaults to 0 - replace
| int diguyLinkController::set_rotation_restore_time | ( | float | time | ) |
sets an amount of time to take to restore to the original untweeked value once the desired rotation is achieved
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inline |
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friend |
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friend |
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private |
A pointer to internal data.