![]() |
DI-Guy SDK Documentation
13.2
|
#include <stdlib.h>#include <stdio.h>#include <string>#include <d3dcompiler.h>#include "diguyDx11GraphicsShaderProgram.h"#include "diguyDx11UniformBuffer.h"#include "dx11_headers.h"#include <libbdilog.h>#include <assert.h>#include <diguyGraphicsTexture.h>Functions | |
| HRESULT | CompileShaderFromFile (const char *szFileName, LPCSTR szEntryPoint, LPCSTR szShaderModel, ID3DBlob **ppBlobOut) |
| diguyGraphicsShaderProgram * | diguyDx11GraphicsShaderProgram_create_func (void *internal_data) |
| Create function declaration. More... | |
| HRESULT CompileShaderFromFile | ( | const char * | szFileName, |
| LPCSTR | szEntryPoint, | ||
| LPCSTR | szShaderModel, | ||
| ID3DBlob ** | ppBlobOut | ||
| ) |
| diguyGraphicsShaderProgram* diguyDx11GraphicsShaderProgram_create_func | ( | void * | internal_data | ) |
Create function declaration.
Declare a subclass creation function that will be registered with the DI-Guy Graphics API.