#include <diguy_constants.h>
#include <stdlib.h>
#include <memory.h>
#include <declspec_diguy.h>
Go to the source code of this file.
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| class | diguyParticleSystem |
| | An interface class that represents a particle system that has been created by diguy's appearance effect system. this class allows you to hook up diguy to a 3rd party particle system basing the mapping on the particle name. It's also possible to directly render diguy particles via the diguyParticleSystemRenderer class. More...
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| class | diguyParticleSystemRenderer |
| | An interface class that allows diguy to trigger an immediate mode rendering of a diguy particle system. This class allows you to directly utilize the DI-Guy particle system. See diguyOglParticleSystemRenderer for a sample implementation. More...
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| class | diguyParticleDrawDesc |
| | An Structure that represents a particle system draw state. This struct allows you to feed rendering information to OpenGL. More...
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