| diguyOsgTextureAttribute::diguyOsgTextureAttribute |
( |
| ) |
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inline |
| virtual osg::Object* diguyOsgTextureAttribute::cloneType |
( |
| ) |
const |
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inlinevirtual |
| virtual osg::Object* diguyOsgTextureAttribute::clone |
( |
const osg::CopyOp & |
copyop | ) |
const |
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inlinevirtual |
| virtual int diguyOsgTextureAttribute::compare |
( |
const StateAttribute & |
sa | ) |
const |
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inlinevirtual |
| virtual void diguyOsgTextureAttribute::apply |
( |
osg::State & |
state | ) |
const |
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inlinevirtual |
Apply the GLLights in the DtOsgLightManager.
| int diguyOsgTextureAttribute::m_unit |
| GLuint diguyOsgTextureAttribute::m_texture |
The documentation for this class was generated from the following file: