Private Class.
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#include <diguyRenderSettings.h>
| diguyRenderSettings::diguyRenderSettings |
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| diguyRenderSettings::~diguyRenderSettings |
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| void diguyRenderSettings::create_per_shape_materials |
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| int diguyRenderSettings::m_graphics_state_switch_index |
| int diguyRenderSettings::m_num_instances |
| int diguyRenderSettings::m_instancing_draw |
| int diguyRenderSettings::m_lod |
| float diguyRenderSettings::m_lod_fraction |
| bdiGeometryMesh* diguyRenderSettings::m_cached_switched_graphics_mesh |
| bdiShape* diguyRenderSettings::m_shape |
| bdiShaderUniformArray* diguyRenderSettings::m_uniform_array |
| bdiGeometryGeosetState* diguyRenderSettings::m_cached_switched_graphics_state |
The documentation for this class was generated from the following file: