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DI-Guy SDK Documentation
13.5
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Go to the source code of this file.
Classes | |
| class | diguyGraphicsShape |
| A class that represents the unique per-character non-shared mesh object. DI-Guy encapsulates its textured geometry in objects called shapes. One or more shapes are associated with each link, so when a link is "drawn", it is actually its array of shapes that are drawn. For example, a head link might have two shapes associated with it: A human head and a helmet. A shape can either be a rigid mesh or a skinned one. More... | |
Macros | |
| #define | CPLUSPLUS_ONLY |
| Link against: libdiguy More... | |
Variables | |
| LALALALALA | |
| #define CPLUSPLUS_ONLY |
Link against: libdiguy
| LALALALALA |